Weekend Confirmed 66 - FEAR 3, Shadows of the Damned
by Garnett Lee, Jun 24, 2011 11:00am PDTSettling in to summer, the Weekend Confirmed crew finds a stack of great games waiting to be played. Christian Spicer sits in with Xav, Jeff, and Garnett to talk F.E.A.R. 3, Shadows of the Damned, inFamous 2, Trenched, and more in Whatcha' Been Playin? The Warning gets started with a continuation of a discussion that started on twitter about whether names like Mizuguchi, Suda, Mikami, and Yamaoka generate big buzz. The group also looks at all the other big games hitting their 10th anniversary along with Halo and realizes 2001 was a pretty special year. The news and Finishing Moves bring it all home.
Weekend Confirmed Ep. 66: 06/24/2011
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 66 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:29:54
- Whatcha' Been Playin Part 2: Start: 00:30:28 End: 01:01:20
- Whatcha' Been Playin Part 3: Start: 01:02:26 End: 01:32:04
- Featured music "The Constant" by The Felix Culpa: Start: 01:32:04 End: 01:35:30
- The Front Page news: Start: 01:31:47 End: 02:06:53
The Felix Culpa is a four-piece band consisting of vocalist/guitarist Marky Hladish, bassist/vocalist Tristan Hammond, guitarist/vocalist Dustin Currier and drummer Joel Coan. From the Illinois/Wisconsin border, the band is best described as progressive indie with post-hardcore elements. They have released two full-length albums ("Commitment" and "Sever Your Roots"), an EP/DVD combo ("Thought Control"), a digital EP ("SoSo Remission") and are currently signed to No Sleep Records. They can be found online at Facebook, twitter, and on their official site.
The Felix Culpa are headed out on a short supporting tour w/ The Dear Hunter.
Tour Dates:
July 22nd - Minneapolis, MN Triple Rock
July 23rd - DeKalb, IL House Cafe
July 24th - Chicago, IL Lincoln Hall
July 26th - St. Louis, MO The Firebird
July 27th - Covington, KY Mad Hatter
July 28th - Grand Rapids, MI Pyramid SchemeKay
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Christian Spicer performs his stand-up comedy show around the country. For more info, including dates for upcoming shows, check out Christian Spicer's site.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Battlefield 4 launching October 29; confirmed for Xbox One and PS4
In case you missed it, watch the Xbox One recap here
Xbox One doesn't require always-on connection, but mandatory installs tied to accounts
Call of Duty: Ghosts preview: rebooting a franchise




Comments
They are a source of different perspectives, ideas and aesthetics than their western counterparts. They are a source of variety.
They are no longer the leaders, pioneers or innovators within the industry, at least not in the direction that results in interest and enthusiasm west of their country.
The biggest problem for the Japanese development community is that their development processes are out-dated and insulated, which makes most of their products feel 'quirky' at the best of times, and outdated or infuriatingly broken otherwise.
If they could find a way to bring their perspectives and aesthetics to a western-style, efficient, polished development process, we would probably see more Japanese titles back at the top of hardcore gamers' must-play lists.
Thread Truncated. Click to see all 18 replies.
The recording started in April last year, I think, but late April 2011, Platinum started re-releasing the series with English subtitles. It's really interesting to compare the parts that got into the game late, and the ones that have been there since the early builds. Sega also put up a video of a November 2007 dev build playthrough: http://www.youtube.com/watch?v=1RIbvKYYc4k
It's a long series of commentary videos, but from what I remember, things like the shopkeeper and scoring were in there very early, but some key defining aspects of the game weren't present until later stages. Wicked Weave attacks made it in later (they're not present in the 2007 prototype video IIRC). Dodge Offset was something that was added later as a result of balance playtesting and looking for a way to prevent dodges from interrupting combos. It was really interesting to watch that series of videos and get an idea of how some of those features made it in, and what phase of development.
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