On Hardware T&L
by Maarten Goldstein, Jun 02, 2000 4:51am PDTThere's a repost of an interesting newsgroup post by 3dfx chief scientist Gary Tarolli over at The Pulpit, where he talks about how hardware T&L can decrease the longevity of a videocard, instead of increase it. Here's a snip from his argument
So why would a Voodoo5 have a longer life span than a card with T&L? One reason is because it's feature-proof, as strange as that may seem. Hardware T&L cards like the GeForce have their feature set pretty much frozen. For example, the GeForce supports lerping between 2 matrices from what I understand, and no more. Developers basically cannot use this feature, and require 4 matrices at a minimum. When APIs support this, the GeForce will have to fall back to software T&L or not expose the feature. The Voodoo5 uses software T&L all along and thus can implement any feature that comes along. Basically hardware T&L will accelerate (and even that is questionable) today's features only. Once new features come along, these cards will either not support the feature or fall back to software t&l. Note: this is for gfx chips that are hardwired, ie. not microcoded, heavily microcoded chips can implement most new features in microcode. So I would argue that hardware T&L does not increase longevity and can actually shorten it.update Jack - Now before you make all sorts of rash judgements about what he's saying, go and actually read the entire post. While I am neither agreeing nor disagreeing with Gary, I must say that this snip does not do his argument justice.
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Dopeman
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I always used to say I had no bias toward either card manufacture, but 3dfx is really trying my patience with its stupid whining.
Even if Nvidia may over hype their cards, they don't go on and on for months about how the other guys stuff is worthless when even developers are saying it is a good thing. On the other hand, Nvidia just goes and adds in XXX feature into its next product.
I still plan to see who is best out there when I buy this fall/winter, but I do have to say I'm developing a bias against whiners (3dfx).
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Wait, doesn't 3dfx's next product support T&L?
I guess the paradigm changes when THEY decide it is the right time to implement.
Bah.
122/123: Spot on. There is no possible way a new feature like T&L could possibly ever hurt a product. It may only help in certain circumstances, but it can't possibly hurt it. As soon as 3dfx can show how the T&L engine is hurting my framerates or image quality, I'll start buying their bullshit rather than Nvidia's bullshit. Nvidia's bullshit just has a much sweeter aroma right now.
3dfx is so out of touch these days. They think everyone has a P3-800 (according to a recent Shugashack poll, the average is more like 500mhz), and they think people like 40 fps, 16bit color, and low resolutions. They also think they don't need to prepare their cards to live longer than 4 months even though they can't even keep up with the industry's 6 month product cycle.
What's ridiculous is the Voodoo2 was this super innovative product that only had support for its new feature in ONE game (glquake). Funny how this one time profitable company is now saying that T&L isn't necessary because only a handfull of software support it. If 3dfx can ever realize what brought them a one time glory maybe they can get back on track. Any decent businessman can tell you that posting 6 quarterly losses shows YOU ARE DOING SOMETHING WRONG.
So instead of spewing off T&L articles & bullshit, why not work to actually have your company make money.
Thanks!
-Lex
His argument is ridiculous. I guess we should never have gone to 3d accelerators in the 1st place. I mean CPU's are getting faster 'n faster (like he said) and software mode is WAY more flexable (not forced to use polygons & standard API's).
Thanks!
-Lex
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As for the Geforce, I've had it for half a year, have enjoyed it thoroughly, and have chuckled every time a company said I should wait on the next big thing. I'll replace it a year from now when there are games that I can't get 80 fps with it. Until then, 3dfx: kiss my hardware-transformed and lit ass.
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The point is "Hardware T&L will not make your videocard last longer".
It is not "Hardware T&L sucks".
Read more carefully before flaming away.
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With this kinda mentality of 3dfx of verbal bullshit instead actual product I understand why 3dfx is selling at 7 dollars...
http://anandforums.gisystech.com/messageview.cfm?catid=40&threadid=175326
later,
>Draqh.
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#84: 3dfx blows goats.
Heh.
3, 2, 1, ...
hehe
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Yeah, and so what? I didn't miss anything that I could tell of playing MDK2 with a lowly V3... What happens when you turn on the T&L? Can you see anything different? Of course not.
FSAA is something you can actually see. Unfortunately T&L is still only a marketing concept at this point in time.
It's sad when the best response to someone who is obviously more educated about 3D chipsets and their inner wokings was to make fun of his name. Take that Gary Ravioli!
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No one was hurt but, "Windows(tm) were shattered." :)
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