Proun to be 'pay what you want'

The gorgeous abstract indie racing game will cost as much or as little as you fancy paying when it hits PC on June 24.

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Gorgeous abstract indie racer Proun will launch on June 24 at a price very difficult to disagree with, developer Joost van Dongen has announced. It'll launch under the fan favorite 'pay what you want' model, letting your conscience pick the price.

Set in wonderous abstract worlds, Proun is an on-rails racer about rotating around to dodge obstacles and build speed, competing against other players in splitscreen, online leaderboards, or your own ghosts. It'll launch with modding tools, letting player create their own tracks.

While Joost van Dongen is a co-founder of Ronimo Games (original creator of de Blob and developer of Swords & Soldiers), this is a solo project. He's promising to share Proun's sales data on his blog after the first month, saying "I guess some of you may be just as curious as I am to see how this works out!"

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  • reply
    June 16, 2011 8:45 AM

    Alice O'Connor posted a new article, Proun to be 'pay what you want'.

    The gorgeous abstract indie racing game will cost as much or as little as you fancy paying when it hits PC on June 24.

    • reply
      June 16, 2011 8:54 AM

      I'll buy that for a d... only kidding.

      Abstract racing, indie, PC, seems to be pushing all the right buttons so far. Screenshot looks promising; I'll have to do a DRM assessment and watch the gameplay video, but if it's similar to Aaaaa!!!, I'll probably like it.

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      June 16, 2011 8:57 AM

      I wish they had online racing :( I'd buy it if it had that.

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      June 16, 2011 9:02 AM

      That looks awesome. I wish the shack still had the games wishlist thing, I'd be adding Proun right now.

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      June 16, 2011 9:03 AM

      I'd gladly pay 10-15 bucks for that.

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      June 16, 2011 9:10 AM

      This looks to be something I would gladly vote for with my wallet.

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      June 16, 2011 9:25 AM

      This looks pretty cool

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      June 16, 2011 9:28 AM

      [deleted]

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      June 16, 2011 9:29 AM

      This looks like a ball rolling down a very long stick.

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        June 16, 2011 10:09 AM

        that's what she said

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      June 16, 2011 9:45 AM

      Looks very interesting! It would be cool if there was some kind of level editor too, it could become a bit like an abstract Trackmania.

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      June 16, 2011 8:00 PM

      The earlier (beta? demo?) version they released was remarkably pretty, although difficult as hell to control.

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      June 19, 2011 11:37 AM

      It kind of reminds me of sections of Marble Madness... :P

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