Wii U multi-controller support may be possible, says Miyamoto
by Steve Watts, Jun 09, 2011 9:42am PDTThe Wii U console is meant to be paired with just one tablet controller, but Nintendo is looking into letting users play with more than one under certain circumstances, according to Nintendo's Shigeru Miyamoto. In an interview with News.com.au, the producer confirmed earlier reports, but gave some hope for multi-controller play.
"The basic premise is that you can just use one with a system," he said. "If we got to an idea of having multiple (controllers) it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that. That being said, we are doing research about if someone brings their controller to their friend's house and they want to play together on Wii U, to whether or not something like that would be possible."
Yesterday an unnamed Nintendo representative reportedly claimed the controller would not be sold separately, and that the console was meant to pair to one controller. Miyamoto's comments seem to imply that two Wii U owners may be able to get together, but it still doesn't sound like the tablet will be sold individually. Nintendo may still allow that, though, as the console isn't set to launch until sometime in 2012.
Miyamoto also says the Wii U will be "very difficult" for other consoles to imitate, due to its hardware design focusing on sending a low-latency signal to the tablet.
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Nintendo producer Shigeru Miyamoto has confirmed that the Wii U console is meant to pair with one tablet controller, but says Nintendo is "doing research" about allowing multi-tablet play.
Nintendo producer Shigeru Miyamoto has confirmed that the Wii U console is meant to pair with one tablet controller, but says Nintendo is "doing research" about allowing multi-tablet play. : Shacknews
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What they mean in "some circumstances" is that multiple controllers connected would only be possible in some games which support split screen play and do not need full wireless capacity; OR; the quality of HD display video will be reduced when each additional controller is connected, sacrificing graphical quality for latency which is crucial imo.
It's probably latency issue , but i think those "some circumstances" are probably they're looking into reducing the HD quality in some sort to compensate for more controllers imo...
Because they're making some serious wireless i don't think they can afford to connect more controllers ... it might be possible they might add some support for frimware updates to the controller which can be updatable later for optimizing wireless performance and latency.
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