Stats are being more fleshed out as well, Harmonix said, though they would not confirm my inquires about tracking calories burned. Harmonix says that two elements contributed to the additions and refinements in Dance Central 2: community feedback and familiarity with the Kinect technology. The team feels more comfortable working with Kinect, and thus, more can be done with it. Additionally, development of downloadable content has been streamlined, making it easier for the team to craft new dances to add to the game; however, Harmonix wouldn't discuss whether DLC would be more frequent for the sequel. In terms of adding an in-game DLC storefront, Harmonix was tight-lipped. Dance Battles return except now players will also have sections where they dance against each other at the same time, rather than trading off the dance floor space. The original Dance Central was already a solid party experience, getting multiple people out of their seats at once. The major difference here is that the game can now score two players at once. Like Rock Band to Rock Band 2, the new installment of Dance Central looks to make an already fun experience much more entertaining. Watch the Shacknews E3 2011 page to follow all our coverage of this year's show. You can also subscribe to it with your favorite RSS reader.
Dance Central 2 adds simultaneous two-player dance tracking to the party.