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No New Half-Life Patch Yet

by Maarten Goldstein, Jun 01, 2000 1:27am PDT
Related Topics – Half-Life, half-life, Valve

For all of you expecting the new Half-Life patch today as well as Counter-Strike 6.5, sorry but it ain't coming just yet. Here's what Valve's Erik Johnson mailed around (seen on Half-Life Central)

We've run into a problem with cable modem connections that is going to force us to rebuild and restart our release testing process.

We're shooting for release now on Monday morning at 11:00am PST, which means the Linux and Win32 servers will be released Sunday evening.





Comments

21 Threads | 27 Comments

  • Voodoo Extreme: Here's the big one: Why was the new Half-Life patch delayed? According to my contacts, you found a 'connection bug'? Could you be a little more specific, as well as describe the extent of the bug and what it affects?

    Gabe Newell: Actually Cliffe and Erik found it. Cliffe has a cable modem with a 56K uplink. Some 56K uplinks won't handle packets greater than a certain size (<1K), and so we had to fragment them. The problem didn't show up until recently as it wasn't until other things in the engine changed that we started pushing this limit. It was kinda obscure, but we wanted to fix it, and any time we touch the code, we have to restart the whole release process. As an aside, this is one of the things that PowerPlay will hopefully fix, as there are all of these weird-ass networking behaviors that are ISP and hardware specific (and completely undocumented).