Trenched coming to XBLA June 22

Double Fine announced that Trenched, the XBLA-exclusive mech tower defense game, will release on June 22 for 1200 Microsoft Points.

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Double Fine announced today that its upcoming downloadable game Trenched will come to Xbox Live Arcade on June 22, and cost $15 (1200 MSP). As previously reported, it's being published by Microsoft Game Studios, so don't get your hopes up for a PSN version.

The co-op adventure puts you in a customizable mech to blow up your enemies, tower defense style. The story focuses around the manliest man ever, who uses his mechanical genius to take on his evil former partner. If you want it straight from the horse's mouth, check out the intro cutscene released today along with the announcement.

Developer Double Fine has been hard at work recently, already having released Costume Quest and Stacking in the last 8 months, and planning to release the Kinect title Sesame Street: Once Upon a Monster sometime this fall. This is part of its new initiative to pursue several small, creative projects after plans for Brutal Legend 2 were scrapped.

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  • reply
    May 25, 2011 1:20 PM

    Steve Watts posted a new article, Trenched coming to XBLA June 22.

    Double Fine announced that Trenched, the XBLA-exclusive mech tower defense game, will release on June 22 for 1200 Microsoft Points.

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      May 25, 2011 1:25 PM

      Nice, I love Double Fine's work. Stacking and Costume Quest were great.

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      May 25, 2011 4:11 PM

      Somebody tell Double Fine about this new service called steam, it´s somewhat awesome, maybe they lose the fear of releasing games on PC again...

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        May 25, 2011 4:15 PM

        THQ doesn't want to release their games on the PC, it's not Doublefine's call.

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          May 26, 2011 4:16 AM

          I'd say THQ are allergic to money, but once Space Marine drops they wont have any room in their bank account for more anyway.

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            May 26, 2011 4:57 AM

            While PC can be a waste of time and money for a lot of devs, a tower defense game for XBLA sounds like a waste altogether.

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              May 26, 2011 6:28 AM

              Defense Grid: The Awakening is one of the highest rated and best selling games on XBLA. I would say that there is a large audience for tower defense games on the 360.

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            May 26, 2011 6:58 AM

            [deleted]

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              May 27, 2011 7:42 AM

              Really? I cant imagine a world where it would possibly for it to fail to make mountains of cash.

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        May 26, 2011 4:49 AM

        maybe the cost for cross-platform development doesn't work out for them. if they make good games and can live from it i'm happy for them.

        i would be less happy if it was a pc-developer like the witcher dudes or valve that abandon ship (even if the pc isnt really their main platform).

        crytek for example made a niche shooter even within the fps genre that sold a million copies in the first month then complained like bitches about wanting to sell like cod (given that cod runs on ancient machines and crysis rapes gpus on the highest settings) then blamed piracy and finally made a cod clone console shooter as a sequel to crysis.

        it probably worked sales wise for them but i for one don't give a shit about crysis or crytek any-more and i had bought farcry, crysis and its addon on release (twice if you count the 10 bucks steam purchse years later).

        and unlike crytek and its asshole cervat yerli, double fine has an awesome dude in form of tim schafer doing their representation. so i can't be mad at him even if he doesn't do pc ports.

        do we really need some half-assed pc-port of a game designed for consoles? not every game works for mouse and keyboard and not every game is easily translated to the pc.

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      May 26, 2011 6:47 AM

      genius cripples tower defense what

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      May 26, 2011 6:54 AM

      Mech? Tower Defense? That actually sounds kind of awesome.

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