Duke Nukem system specs revealed
by Steve Watts, May 03, 2011 9:45am PDTYou can tell a PC release is getting close when the developers send out the system specifications. In the case of Duke Nukem Forever, it's been a long time coming. Gearbox released the full specs today, along with a reminder that it will require Steamworks authentication on the PC.
The requirements don't seem too taxing, but they won't run on the machine you bought for the game back in 1998. The game's latest delay slates it for a June 14 release.
Minimum Specifications
- OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
Memory: 1 Gb
Hard Drive: 10 Gb free
Video Memory: 256 MB
Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600
Sound Card: DirectX Compatible
Recommended Specifications
- OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 @ 2.6 Ghz
Memory: 2 Gb
Hard Drive: 10 Gb free
Video Memory: 512 MB
Video Card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850
Sound Card: DirectX Compatible
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Comments
Gearbox released the official minimum and recommended system specs for Duke Nukem Forever, putting us one tenuous step closer to the release of the game.
Gearbox released the official minimum and recommended system specs for Duke Nukem Forever, putting us one tenuous step closer to the release of the game. : Shacknews
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Games are games. Yeah right. Better hardware means you can make better games simply b/c you're not as limited as you were before. Imagine how a game like Mass Effect would play on say the PS7. Intelligent mission creation to the extent of having stories that continue to unfold without a set script but only basic parameters. A game that creates new npcs and voices+facial animations to go with. It'd be a game that'd play different every single time. Not different choices that are only options but a story you direct based upon your choices.
That's far off but the principle is the same. The better the hardware the more devs can do and as a result the quality of games improves. That's Why I'm Angry That A Phone Will Be Able To Play the Exact Same Games That're Dev'd for Console and Then Ported To PC!
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