Weekend Confirmed Episode 55
by Garnett Lee, Apr 08, 2011 11:00am PDTScheduling challenges make it a three-chair show this week. On the upside, that means there's plenty of room to spread out for Jeff, Garnett, and this week's guest Andrea Rene, host of Mahalo Video Games Today. They get right in to Whatcha Been Playin? with The Dishwasher: Vampire Smile, Ratchet and Clank All 4 One, and more. An unexpected debate on whether survival horror games must be scary spills into the Warning before taking up the question of "narrative dissonance" raised by the Sword and Sorcery developers Superbrothers, who also drop a tune from the game's soundtrack on us for this week's featured music. We wrap it all up with videogame news in the Front Page and Finishing Moves.
Weekend Confirmed Ep. 55: 04/08/2011
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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 55 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:27:15
- Whatcha' Been Playin Part 2: Start: 00:28:061 End: 00:58:40
- The Warning: Start: 00:59:50 End: 01:31:40
- Featured Music "COM-64" by Jim Guthrie: 01:31:40 End: 01:32:58
- Front Page news: Start: 01:32:58 End: 02:14:44
This week's featured music is the track "COM-64" by Jim Guthrie from the iPad (and soon iPhone) game, Sword and Sworcery. Guthrie (jampants on Twitter) is a composer/singer/songwriter in Toronto with a legendary solo discography, he's a veteran of bands like Royal City & Islands and an acknowledged influence on other Canadian success stories like Broken Social Scene, Feist, Arcade Fire, and Owen Pallett (formerly Final Fantasy).
The Sword and Sworcery EP is available in digital form through iTunes and Bandcamp or as a 12" vinyl. Get all the details from the game's music page. And of course, the game is also out now on iPad and should be soon for iPhone/iPod Touch.
Big thanks go out to Craig (the1console on Twitter), artist, animator, and writer on Sword and Sworcery, for connecting with us.
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
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Comments
I really respect your opinion.
You are totally wrong about Dead Space.
Probably the best Survival Horror game of this generation, and one of the best survival horror games ever.
You can boil the game down to mechanics and scare tactics if you want, but the game does a better job of establishing a creepy and completely cohesive (if not completely UNBREAKABLE) atmosphere.
Combine that atmosphere with creepy creature design, interesting low-grav environments and fun and intense limb-dismemberment combat, and you have a game that's as fun as it is scary.
When you take gameplay mechanics and atmosphere together, what survival horror game is better? Resident Evil with it's broken tank controls? Silent Hill with it's increasingly insane and not-scary atmosphere/monsters? Dead Space is king of the genre right now.
But keep on going with the great podcast. Agree or disagree, I love your work. :)
Thread Truncated. Click to see all 14 replies.
I have nothing bad to say about them.
Every Silent Hill game after that, however, has either gone so insane that it ceases being scary, or been so boring that is fails to be scary.
And Resident Evil was NEVER scary IMO.
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