Weekend Confirmed Episode 54
by Garnett Lee, Apr 01, 2011 11:00am PDTIn town on recon for his upcoming relocation to the land of TMZ, palm trees, and convertible sports cars, Xav joins the Jeffs and Garnett for this week's show. With more 3DS games like Ghost Recon: Shadow Wars and Super Street Fighter, plus Shift 2, WWE All Stars, Sword and Sworcery, and more, Whatcha Been Playin? spills over well into the third segment. There's still time for a little discussion in the Warning before moving on to the videogame news of the week. Mortal Kombat and the upcoming Xbox LIVE spring update lead the headlines on the Front Page. Things get a little undone but end strong with Finishing Moves.
Weekend Confirmed Ep. 54: 04/01/2011
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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 54 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:21
- Whatcha' Been Playin Part 2: Start: 00:32:06 End: 01:00:43
- The Warning: Start: 01:01:49 End: 01:34:58
- Featured Music "The Sun Over Tokyo" by Audio-ology.: 01:34:58 End: 01:38:33
- Front Page news: Start: 01:38:33 End: 02:19:41
AUDIO-OLOGY (n): an original, self-produced music group who combines, live hip-hop and rock into one groundbreaking package, featuring Detroit native Chaz Logan and Louisiana-born Zach Goyne; also a treatment and cure for what ails the music industry.
Audio-ology is the resulting musical mash-up, combining both Chaz and Zach’s roots in the church, with a love of both hip-hop and rock, a blend of backgrounds that results in the perfect post-Obama melting pot. The two met shortly after Zach arrived in L.A., just three days after Hurricane Katrina. Chaz usually comes up with the beats and music, while Zach writes most of the lyrics and collaborates on the melodies.
For more information, including news on their forthcoming debut EP on Eklektic Entertainment, visit the Audio-ology official site. They can also be followed on Facebook and Twitter.
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Crytek working on The Collectibles for iOS
The War Z renamed Infestation: Survivor Stories due to 'trademark issues'
Microsoft reverses stance on 24-hour check-in, used games for Xbox One [update]
Mobile review: XCOM: Enemy Unknown
Sony apologizes for faulty PS3 update, investigating cause

Comments
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For other types of games, Civ, Dwarf Fortress, Starcraft, Sim City, Elder Scrolls, Minecraft, Nethack, etc. Games that are a little more open in their approach, some of the things that you can do might not be self evident as they would in a more guided experience, and in those cases, the onus is on the developers to make sure that the player has access to the information they should know about how to play the game.
You could make the case for some games that it's a failure of design if you didn't learn that really important piece of information, but for some game types, I just don't know how they'd do that without some kind of tutorial information.
With fighting games specifically, there's so much information to dive into that it can be really hard to know where to even start to learn though playing. You might be able to get good enough to beat your friends, but the kinds of advanced tutorials being discussed serve to teach a much deeper level of understanding of a game, or more to the point, a deeper understanding of the concept of how a fighting game works, because it's one thing to know what move to use when your opponent does X, it's another thing entirely to understand why that move works.
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