Weekend Confirmed Episode 52

By Garnett Lee, Mar 18, 2011 11:00am PDT

Weekend Confirmed celebrates our one year anniversary in style with your help, great games, and special guest James Stevenson, senior community manager for Insomniac Games. He joins the two Jeffs and Garnett for a massive show that wastes no time getting started in Whatcha' Been Playin? with games like Dragon Age 2, Homefront, Ghost of Sparta, and Tera to name a few. The Warning this week comes entirely from listener submitted questions and topics and it fuels some spirited discussions. And the news in the Front Page covers info on the impact of the Tohoku earthquake on the video game industry, February NPD sales figures, a couple of game announcements, and more.

Weekend Confirmed Ep. 52: 03/18/2011

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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 52 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:32:55

  • Whatcha' Been Playin Part 2: Start: 00:33:40 End: 01:04:54

  • The Warning: Start: 01:06:00 End: 01:41:58

  • Featured Music "Disconnected" by Living Illusion: 01:41:58 End: 01:45:10

  • Front Page news: Start: 01:45:10 End: 02:25:18

Living Illusion is an independent rock band hailing from Edmonton Alberta Canada (also the home of BioWare). The song "Disconnected - (Kenton Thomas Splice)" is a remixed track off their new album "Suffering". Both versions of the song and the full album are now available on iTunes. For more from Living Illusion check out their official site, myspace, youtube, or facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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Comments

  • I finally got to have a (very) brief hands-on with the 3DS this afternoon, and I have to say, after weeks of tempering my expectations in response to what I've been told, I think you guys are out of your minds.

    This whole "viewing angle" thing you keep complaining about... it's not a tenth as bad as you made it sound, neither is switching from the 2D bottom screen to the 3D top screen. The location of the d-pad isn't *that* awkward either (maybe it was someone on a different podcast complaining about that? I'm not sure, just throwing it out there anyway.) Should any Monster Hunter clones come out for this thing (practically a given in Japan) at least the setup will make "the claw" a little easier to pull off.

    As for the 3D... I was sort of impressed, if not altogether convinced that it was necessary. It adds nothing to the games, but it takes nothing away either. Maybe some games are different, but I didn't see a huge difference between the cranking the 3D up to eleven and having it set very close to zero, though the lower setting was a little easier on my eyes.

    I will admit, though, aesthetically, the 3D does add a nice "pop" to the image, so it's definitely something I'll take advantage of from time to time.