Weekend Confirmed Episode 52

By Garnett Lee, Mar 18, 2011 11:00am PDT

Weekend Confirmed celebrates our one year anniversary in style with your help, great games, and special guest James Stevenson, senior community manager for Insomniac Games. He joins the two Jeffs and Garnett for a massive show that wastes no time getting started in Whatcha' Been Playin? with games like Dragon Age 2, Homefront, Ghost of Sparta, and Tera to name a few. The Warning this week comes entirely from listener submitted questions and topics and it fuels some spirited discussions. And the news in the Front Page covers info on the impact of the Tohoku earthquake on the video game industry, February NPD sales figures, a couple of game announcements, and more.

Weekend Confirmed Ep. 52: 03/18/2011

Subscription Links:

If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 52 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:32:55

  • Whatcha' Been Playin Part 2: Start: 00:33:40 End: 01:04:54

  • The Warning: Start: 01:06:00 End: 01:41:58

  • Featured Music "Disconnected" by Living Illusion: 01:41:58 End: 01:45:10

  • Front Page news: Start: 01:45:10 End: 02:25:18

Living Illusion is an independent rock band hailing from Edmonton Alberta Canada (also the home of BioWare). The song "Disconnected - (Kenton Thomas Splice)" is a remixed track off their new album "Suffering". Both versions of the song and the full album are now available on iTunes. For more from Living Illusion check out their official site, myspace, youtube, or facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • There has been some talk lately about game pricing and length and I wanted to chime in. For me the length of a game doesn't matter as much as if it is a well made and enjoyable experience. Portal is a prime example. I would gladly pay $60 for portal because it is such a fun and well made game, even though it is shorter than some. I don't think that length should effect the price of a game. Quite often I here people say that because a game is short then it should be cheaper, but does that then mean that longer games should be more expensive? Should dragon age be 79.99 or even 89.99 because it is a 70hr plus game? Of course not.
    But I think that the biggest problem that some games like homefront have is that even if they should be cheaper, if they price themselves lower from the get go then you get those people in the store that assume that because a game is only $40 then it must be crap. I think what needs to happen to break the trend of the $60 game and bring around the era of truly variable pricing is for a really big blockbuster release, something that people know is going to be good, like gears 3 or uncharted 3, to come out on launch day and be $39.99. I think that because it is already a well trusted franchise that people will trust that it will be a good game and still buy it, and You would probably also get a lot of people that have herd of the game, or the franchise, but never played it, that pick it up because it is such a great price. If someone has balls enough to try something like this do you think that other companies will follow suit, or will we be stuck with the $60 game for another decade?

    Thread Truncated. Click to see all 5 replies.