Weekend Confirmed Episode 52
by Garnett Lee, Mar 18, 2011 11:00am PDTWeekend Confirmed celebrates our one year anniversary in style with your help, great games, and special guest James Stevenson, senior community manager for Insomniac Games. He joins the two Jeffs and Garnett for a massive show that wastes no time getting started in Whatcha' Been Playin? with games like Dragon Age 2, Homefront, Ghost of Sparta, and Tera to name a few. The Warning this week comes entirely from listener submitted questions and topics and it fuels some spirited discussions. And the news in the Front Page covers info on the impact of the Tohoku earthquake on the video game industry, February NPD sales figures, a couple of game announcements, and more.
Weekend Confirmed Ep. 52: 03/18/2011
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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 52 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:32:55
- Whatcha' Been Playin Part 2: Start: 00:33:40 End: 01:04:54
- The Warning: Start: 01:06:00 End: 01:41:58
- Featured Music "Disconnected" by Living Illusion: 01:41:58 End: 01:45:10
- Front Page news: Start: 01:45:10 End: 02:25:18
Living Illusion is an independent rock band hailing from Edmonton Alberta Canada (also the home of BioWare). The song "Disconnected - (Kenton Thomas Splice)" is a remixed track off their new album "Suffering". Both versions of the song and the full album are now available on iTunes. For more from Living Illusion check out their official site, myspace, youtube, or facebook page.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Far Cry 3 editor jazzed up with Blood Dragon shinies
Epic Mickey 2 for Vita coming June 18
Poker Night 2 antes up on iOS
Warhammer Quest hitting iOS May 30
Super Stardust dev making 'spiritual successor' for PS4




Comments
This seems unethical and, in any other entertainment industry, such a revelation would be a serious black mark on an enthusiast journalism outlet. Where's the serious discussion of the "game journalists" (I know, controversial term) responsibility in this scenario?
The bottom line appears to be that sites benefit from posting early positive reviews. Good review = early post of review = more traffic = more advertizing dollars. I would hope (and challenge) Shacknews, for example, to not go along with this system. Every time a publisher places this kind of bifurcated embargo on a review, post it on the date the later embargo clears, even if the review is positive.
Love the show, congrats on a year.
Thread Truncated. Click to see all 7 replies.
Journalism is kind of a weird term to mix in with game reviews and criticism. A reviewer of games, a video game critic, what have you, is not the same as a video game journalist. Both have very different goals and because of these differing goals, that standards which they themselves are judged, is different.
I think we understand that gaming sites aren't an easy business to make a living off of. The balancing act comes in trying to write valid criticisms that can maintain integrity and reliability with making a living, making money.
A site generates revenue in a few ways. The most common of these is ad supported sites. Sites with higher traffic flows generate the interest of better advertisers and revenue is increased with better ad/site relationships. (then some of us fools click on these ads, and the vicious cycle continues). A site has every right to want to have access to a lot of traffic to not only get a reputation but to also attract more lucrative advertisers. The only way a site is going to survive is if it is making money. Love and soul aren't all that is required.
I want honest reviews, but I think as readers we have become to obsessed with skipping to the wrap up and the score. And its funny sometimes seeing sites like IGN giving a 9 or higher to a game....then you read a the review and in no way does it sound like a 9 or higher game. Its the focus on the score(understandably an easier differentiator than a lengthy review) that causes publishers and critic sites to act in this manner.
I think for previews, Shack is pretty much in tow with all others (doing the media publisher events that are as awesome as they are ridiculous) while at the same time taking careful thought into there reviews and not mandating they be the first site with a review....rather...the site with the most thoughtful reviews.
However I don't blame gaming sites for wanting to make money. The publisher/gaming site relationship is a tangled web....I've rambled here....I'm hung over....but I got my point across!(right?)
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