Weekend Confirmed Episode 51
by Garnett Lee, Mar 11, 2011 12:00pm PSTThough they're missing PAX East, the Weekend Confirmed crew can't complain about the amazing SoCal weather, and Shacknews's Xav de Matos is up in Boston to cover the show. EGM's Sterling McGarvey joins Jeff and Garnett in the studio for this week's show. There's still plenty of leftovers from last week's GDC along with new releases to fill Whatcha Been Playin? The highlights include Fight Night Champions, Dragon Age 2, Lord of the Rings: War in the North, and Alice: Madness Returns. GDC panels and your comments on apologizing for Bulletstorm get the Warning going strong. And news in the Front Page includes several game announcements, sales records for Kinect and Pokemon, and cloud save game backups for the PS3.
Weekend Confirmed Ep. 51: 03/11/2011
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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 51 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:43
- Whatcha' Been Playin Part 2: Start: 00:31:28 End: 00:58:20
- The Warning: Start: 00:59:27 End: 01:33:28
- Featured Music "Spirit" by Tabernacle MCz: 01:33:28 End: 01:36:46
- Front Page news: Start: 01:36:46 End: 02:13:57
This week's featured music is the track "Spirit" by Tabernacle MCz. The Genesis for this new Aquarian Gospel comes in the name of Tabernacle MCz Featuring Panama Redd a.k.a Deacon Dwindle Ducketz, Shaheid known as Father "BreakYoSelf" Tithes, and the Apostle Born Allah alias Sweet Daddy Grace. These ministers of the Aquarian Gospel are backed by “The Get Dat Money Boyz Choir”, also called the Choir Boyz. You can keep up with them at Facebook, ReverbNation, BandCamp, and Twitter
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Kinect for Xbox One coming to PC
Xbox One does not provide any built-in DVR capabilities
Xbox One increases friends lists to 1,000
Xbox One achievements dynamic, not limited to single games




Comments
Love your show. Been lurking here for awhile and thought, since you guys are one of the rare podcasts that actually interacts with their listeners, that I should jump right in.
I've been playing Dragon Age 2 on PC and, after 38 hours, I am finding it a very tactically deep game. Part of this, I think, has to do with the vastly increased utility of the rogue and warrior classes, which now have a lot more spec options and rival mages in terms of versatility. The other reason is that I kicked the difficulty up to Hard - I remember reading somewhere that Bioware balanced Casual and Normal so that you could play only one character and not die. But the Hard setting, at least from my experience, requires full party control and rewards synergy. And I can't even imagine playing Nightmare.... As a person who really enjoyed DA:O, I'm finding combat in DA2 just as rewarding, maybe more so.
Well, that's about it. If you end up playing DA2, Garnett, I hope this helps you enjoy it more.
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I _DO_ like their idea though. I just think perhaps it could have been implemented better. It's pretty neat being able to upgrade the armor and put more rune slots etc.
I think if they had put more emphasis on the upgrades it would have been 10x cooler. Like everytime you upgrade it pulls up the character model and shows a visual upgrade. Instead now you "get it" and really can't even tell. Either visually or well, the UI. Its like "Did i just get something? .... oh yes I now have a higher stat in inventory."
So yes, more fleshing out of the companion system would have made it much much better.
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