Weekend Confirmed Episode 51
by Garnett Lee, Mar 11, 2011 12:00pm PSTThough they're missing PAX East, the Weekend Confirmed crew can't complain about the amazing SoCal weather, and Shacknews's Xav de Matos is up in Boston to cover the show. EGM's Sterling McGarvey joins Jeff and Garnett in the studio for this week's show. There's still plenty of leftovers from last week's GDC along with new releases to fill Whatcha Been Playin? The highlights include Fight Night Champions, Dragon Age 2, Lord of the Rings: War in the North, and Alice: Madness Returns. GDC panels and your comments on apologizing for Bulletstorm get the Warning going strong. And news in the Front Page includes several game announcements, sales records for Kinect and Pokemon, and cloud save game backups for the PS3.
Weekend Confirmed Ep. 51: 03/11/2011
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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 51 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:43
- Whatcha' Been Playin Part 2: Start: 00:31:28 End: 00:58:20
- The Warning: Start: 00:59:27 End: 01:33:28
- Featured Music "Spirit" by Tabernacle MCz: 01:33:28 End: 01:36:46
- Front Page news: Start: 01:36:46 End: 02:13:57
This week's featured music is the track "Spirit" by Tabernacle MCz. The Genesis for this new Aquarian Gospel comes in the name of Tabernacle MCz Featuring Panama Redd a.k.a Deacon Dwindle Ducketz, Shaheid known as Father "BreakYoSelf" Tithes, and the Apostle Born Allah alias Sweet Daddy Grace. These ministers of the Aquarian Gospel are backed by “The Get Dat Money Boyz Choir”, also called the Choir Boyz. You can keep up with them at Facebook, ReverbNation, BandCamp, and Twitter
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
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Simpsons, King of the Hill writer joins Angry Birds film
Class of Heroes 2 coming to PSN on June 4
Shelter gameplay trailer is delightful, horrifying
Alan Wake Humble Bundle launches
Battlefield 4 producer says single-player should feel 'autonomous'
Indie dev to Microsoft: Be more like Sony on self-publishing
Call of Duty: Ghosts video compares graphics to Modern Warfare 3
Backward compatability is 'backwards' strategy, says Microsoft
Mortal Kombat 'Komplete' coming to PC




Comments
Love your show. Been lurking here for awhile and thought, since you guys are one of the rare podcasts that actually interacts with their listeners, that I should jump right in.
I've been playing Dragon Age 2 on PC and, after 38 hours, I am finding it a very tactically deep game. Part of this, I think, has to do with the vastly increased utility of the rogue and warrior classes, which now have a lot more spec options and rival mages in terms of versatility. The other reason is that I kicked the difficulty up to Hard - I remember reading somewhere that Bioware balanced Casual and Normal so that you could play only one character and not die. But the Hard setting, at least from my experience, requires full party control and rewards synergy. And I can't even imagine playing Nightmare.... As a person who really enjoyed DA:O, I'm finding combat in DA2 just as rewarding, maybe more so.
Well, that's about it. If you end up playing DA2, Garnett, I hope this helps you enjoy it more.
Thread Truncated. Click to see all 12 replies.
On the PC I am 5 hours in and can pause and pull the camera WAY back and make tactical decisions and line up AOE spells as my mage, and I have to, ALL THE TIME. I took some screenshots and compared them to Baldur's Gate 2 shots, the characters are pretty much the same size on the screen, a little bit bigger, but its in a wider aspect ration now and you can look around in 3d, and sometimes need to, because a tactical view cannot show you guys hiding up on a hill for example, so there is even more to think about now. What didn't come across in Jeff's play through impressions is at anytime you could switch over to Carver Hawke a 2handed warrior and be bashing people in real time 3rd person as well. I do that and then switch over to Varric, the dwarf rogue I love to hate and pull off awesome stun shots with his crossbow too. Its still a very tactical game on the PC if you want it to be. The AI will try to do their basic role duties, but I think by taking control of key players and thinking as a party I kick a lot more ass than someone on the couch acting like its a Lego Star Wars game.
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