Battlefield 3 gameplay trailer rolls out
by Alice O'Connor, Mar 02, 2011 2:45am PSTAfter the teaser trailer comes the in-game trailer then after that comes, you've guessed it, our first decent look at Battlefield 3's gameplay in motion.
The new screenshots and pre-alpha gameplay trailer come from the single-player campaign, following a U.S. Marines squad "into the bad part of town." Apparently, in 2014 those chaps will be leading "pacification operations" along the border between Iraq and Iran.
Developed by DICE and published by EA, Battlefield 3 is slated to launch on PC, Xbox 360 and PlayStation 3. Pre-ordering will net you the "digital expansion pack" Back to Karkland, which features re-imaginings of classic Battlefield 2 multiplayer maps Wake Island, Strike at Karkand, Gulf of Oman, and Sharqi Peninsula.
The PC edition will feature 64-player multiplayer, while console editions support only up to 24. DICE has said that it's "focusing on PC first, and then we fiddle with it to fit it onto consoles."
DTS Headphone:X brings 11.1 channel surround sound to headsets
Xbox One policy change means loss of family sharing, disc-free gaming
Crytek working on The Collectibles for iOS
The War Z renamed Infestation: Survivor Stories due to 'trademark issues'








Comments
Thread Truncated. Click to see all 219 replies.
BC2:In the first 2-3 weeks the MASTER servers went down a lot and hit detection was horrible for a good while. Don't believe me? DICE turned off server logging logic to reduce server strain to improve hit detection. They also changed the location of the hit boxes to account for they horrible delay (lagging the hit boxes behind the player to correct the problem). The knife was broken after the second client patch (didn't work from behind well) and server browser was terrible.
The thing is, problems weren't just limited to BC2. BF2 also had major problems and problems introduced by patches. As I recall, some patches broke the game for some players.
You must be logged in to post.