Evening Reading
by Xav de Matos, Feb 22, 2011 5:00pm PSTSo close. Can you feel it? NewShackCity is just around the corner and I can prove it with the amount of coffee I've consumed over the last few days. Or weeks and months, I should say.
It's important to note that we're not just going to change everything around here and walk away. NewShackCity is going to see things added and made even better over time. When the new site goes live, poke around and let us know what you think.
We genuinely want to hear everything you have to say about it. If it's constructive, your opinion can help shape the future of this brave new world. We're always listening to the most important people around: our community.
Warning: PS3 firmware 4.45 crashing consoles
Dragon's Prophet preview: how to catch your dragon
Report: Respawn Entertainment co-founder left due to personal conflict
Oculus Rift secures $16 million in venture capital
Max Payne 3 slowly dives onto Mac this week
Everything was great about it, the visuals, the sounds, the AI reacting and then flanking you, the levels made for flanking maneuvers, and the fucking combat shotgun.
I replayed it over the weekend and even though its an older FPS game it still shines today. I then started up FEAR 2 and the gun play just felt off, the weapon sound was the biggest thing, its like they put a muffler on them. The gun play was still decent but not as good as the first. The story gets pushed a long very nicely and has one fucked up ending.
So what is monolith up to these days? They have been silent for awhile.
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Need some help with some coding, which I put on pastbin and linked below. Basically trying to create a database that will stored inputted b-days into an index file that can be viewed separately. However, loading up the initial page gives me the errors shown on pastbin. Thanks for the help.
http://pastebin.com/Q1dTLm0J
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http://www.youtube.com/watch?v=KHkLBR7DSH4
According to the bombcast dudes, Telltale found some dude whose hobby is creating puzzles and he'll be contributing to the sequel. Should be a great!
http://www.youtube.com/watch?v=7I1AAwxQh3w`
"Sucker Punch is an epic action fantasy that takes us into the vivid imagination of a young girl whose dream world provides the ultimate escape from her darker reality. Unrestrained by the boundaries of time and place, she is free to go where her mind takes her, and her incredible adventures blur the lines between what’s real and what is imaginary."
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:<
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Well, the first four words of the quote are definitely accurate.
http://www.nytimes.com/2011/02/23/world/africa/23libya.html?_r=1&partner=rss&emc=rss&src=igw
it's getting brutal there now. i hope the citizens can gain enough defectors to stave off a full-scale crackdown, although the article explains how qaddafi's paranoia and delusions have created an atmosphere where there isn't a stable military, or any national institutions
http://io9.com/#!5767742/rip-nicholas-courtney-doctor-whos-trustiest-companion
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- http://www.hardcoregaming101.net/terminalreality/nocturne.htm
They did stuff like Nocturne (neat), Blair Witch vol 1 (neat), Bloodrayne (neat), Aeon Flux (not as good as Bloodrayne), Ghostbusters (you know it's neat!), and some really fucking spotty retro packs (Metal Slug Anthology / SNK Archives Vol 1 / King of Fighters Collection).
It's a neat read!
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Did any of you also try the latest driver release? Last night I tried the 2.57 release. While I was excited to see they added a graphic equalizer board, holy shit was I disappointed with the new codecs and audio quality.
I always used the Rock preset for a deep full sound setting, but with the 2.57 release the Rock setting sounds so thin and weak. I tried all the other presets and none matched the deep full sound from the older 2.14 driver set.
I don't know if this is just a case not liking change of what I was used to hearing, or if they really fucked up all the presets with the new codecs and addition of a graphic equalizer board?
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I'm looking for a way to enable 25+ people to regularly get me a file that is too big to email. (If you must know, it's a warcraft combat log text file). Is there some kind of solution where I can have them upload their files and I can retrieve them at my leisure, preferably straightforward and free? I am cautious to just have a dropbox account where everyone has the login info.
Suggestions?
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1) Where do you find the compile logs?
2) Is there a standard way of passing custom configure options to the build process?
thx.
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http://www.vg247.com/2011/02/22/latest-psm3-issue-gets-hands-on-with-the-last-guardian/
Guards in armor are actually shadows, when their armor glows, they can vanish.
Team ICO has sought technical advice from all in-house Sony Studios wherever possible.
The Last Guardian will be similar to Ico.
The game we will not be as confined as in Ico.
The game’s original music is not the one presented in the trailer. It’s just a test track being used.
There will be less fighting sequences in TLG than in Ico.
Torico-AI will focus on that moods and reactions to the environment. The game will be based on its relationship with the child to solve puzzles and explore the fortress.
Torico can apparently eliminate the guards, the child however can’t do that (so he will be playing undercover when he is alone).
Torico’s feathers, butterflies, dust, particles, everything is managed in real time, many great animations were all made by hand.
Ueda, does not consider his work as art. It could go much, much further in the concept art but that would make it difficult for some fun and commercial viability of titles. He must find the right balance.
Ueda didn’t reveal who the Last Guardian is, Torico or the boy. He said we’ll have to find out.
Ueda has assured that the game will be released by the end of this year, at least in Japan.
Ueda is wary not to make the game’s puzzles too difficult, however, he wants to maintain a good amount of challenge and hence they’re constantly beta-testing to measure the difficulty of puzzles and find the right balance.
Ueda stated that he’s allowed to achieve things with the PS3 which he couldn’t manage to fulfill due to the tech on offer with PS2.
Ueda would love the game to release on time, however he won’t rush things.
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In Reply (now with screenshots!):
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Uncharted movie director David O. Russell has moved to reassure fans of the videogame concerned by the direction of his unfinished script, asking them to trust that he'll make an "amazing" film.
Russell, the man behind the Oscar-nominated The Fighter, plans to depict a Sopranos-like family with a sense of justice in the movie based on Naughty Dog's superlative PlayStation series.
"If we take that family dynamic that we have in The Fighter, and put that in terms of a grander stage, with a crime family that metes out justice in the world of art and antiquities," he said, "if you're the head of a museum, or head of state, you've got to deal with them, and they're badass.
http://www.eurogamer.net/articles/2011-02-22-uncharted-movie-director-trust-me
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Also, to my WE recipient, I'm a lazy pile of shit who hasn't mailed yours out yet. It's coming soon, don't worry!
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Predator: The Musical was released today!
http://www.youtube.com/watch?v=qlicWUDf5MM
This is from the same guys who did Conan the Barbarian: The Musical:
http://www.youtube.com/watch?v=OBGOQ7SsJrw
They take the original melodies from the soundtrack, and record a new version in the style of a cheesy Broadway musical. But the hilarious part is that they use movie dialogue and sing in the style of the characters, which means they use Arnold Schwarzeneggar's Austrian accent and style of speech. Check 'em out!
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http://www.youtube.com/watch?v=PBsLCPYGmUQ
http://i.imgur.com/sj4Vy.jpg
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ITT: List the other apps I MUST have...
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Kooky! I think I may try to board Mt. Tam.
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Dun be mesmerized by the DA2 demo!
Total War: Shogun 2 demo is out as well !!!
http://nymag.com/daily/entertainment/2011/02/see_proof_that_the_kings_speec.html
half an hr of mario piano.
Delicious.
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http://thelastpsychiatrist.com/2011/02/the_decline_effect_is_stupid.html
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http://www.youtube.com/watch?v=k-OPkSe6JjE
Pop punk at its finest, will buy.
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http://www.pcgamer.com/2011/02/22/minecraft-documentary-shows-start-of-mojang-studios/
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Fuck this crap.
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I grabbed this the other day when someone mentioned it and can't stop playing it. It's crazy fun and the little characters are freaking cute. I've grown quite fond of them, especially my cleric Lucille who keeps us all alive!
I highly recommend it if you have an iOS device.
http://itunes.apple.com/us/app/battleheart/id394057299?mt=8
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