Daily Filter: February 9, 2011

Shacknews receives a slew of new screenshots and trailers for upcoming games

2
Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most anticipated titles receive their own post, because we know you're eager to see that content. For the rest, we have the Daily Filter, a place to feature all of the media we add to our enormous database on a daily basis.

Today's Filter features media for Dragon Age 2, Dissidia 012[duodecim] Final Fantasy, E.Y.E: Divine Cybermancy, The Next Big Thing, LEGO Star Wars III: The Clone Wars, Karaoke Revolution Glee: Volume 2, Naruto Shippuden: Shinobi Rumble, Rift, Hyperdimension Neptunia, The Lord of the Rings: War in the North, Samurai Warriors: Chronicles, Overgrowth, and City of Heroes.

Dragon Age 2

Dissidia 012[duodecim] Final Fantasy

City of Heroes

Overgrowth

Samurai Warriors: Chronicles

The Lord of the Rings: War in the North

Hyperdimension Neptunia

Rift

Naruto Shippuden: Shinobi Rumble

Karaoke Revolution Glee: Volume 2

LEGO Star Wars III: The Clone Wars

The Next Big Thing

E.Y.E: Divine Cybermancy

Xav de Matos was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    February 9, 2011 8:56 PM

    http://eye.streumon-studio.com/index.php?page=about

    FEATURES
    The multiplayer, teamplay, co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
    Psychological and mental traumas management.
    25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
    Complete hacking system with game play impact. 5 devastatingly subtle PSI powers.
    About 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
    Excellent replayability due to primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
    Open-level gameplay for hours of play without reloading.


    Interesting. Source engine too.

    • reply
      February 9, 2011 9:17 PM

      Whoa. At first I thought this was a typical spambot message and I almost nuked this account. 10 Points for looking twice!

    • reply
      February 9, 2011 10:07 PM

      Sounds like a sweet Shadowrun esque game, can't wait till it comes out!

Hello, Meet Lola