Battlefield 3 Leading on PC; Dedicated Servers Planned, Mod Tools on the Backburner
by Steve Watts, Feb 08, 2011 12:30pm PSTBattlefield 3 is being developed with a distinct PC focus, according to the GameInformer cover story (via Joystiq). Executive producer Patrick Bach says the team is "focusing on PC first, and then we fiddle with it to fit it onto consoles."
The game will support dedicated servers, and is sticking with four selectable classes (referred to as "the sweet spot"). Forming up into squads is also getting tweaked, but Bach is holding those details close to the vest for the time being.
Some fans might be disappointed to learn that mod tools are taking a back seat to polishing the main game for the time being. "We will not deliver mod tools in the way we delivered them for Battlefield 2," said Bach. "Creating mod tools today -- dumbing them down -- takes a lot of energy and what we are discussing more every day is, 'Where do we put our focus?'"
He continued, "Right now our focus is to create the best possible multiplayer, single-player, and co-op game -- the core game of Battlefield 3. We're still discussing how we handle modifications of any kind."
More Battlefield 3 information is planned for GDC 2011. A beta, which shipped with select copies of Medal of Honor, is also in the works but has yet to be dated.
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Comments
Also, the lack of attention on mod tools, while understandable, further underscores that their eye remains on the console crowd. You can't use mods on the consoles, so they're not going to throw resources at something that will provide a smaller return.
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Hair splitting aside, some people will not be satisfied at all unless DICE releases BattleField 2.5. Progress and changes are always 10 steps back in a fanboy's mind.
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