Evening Reading
by Garnett Lee, Feb 02, 2011 5:00pm PSTGood Wednesday to you. Mine started out great with some hands-on time with the Witcher 2 over at Atari's offices. Wish I could share that with you sooner but the embargo on coverage is the 24th. It's worth the wait, though. Along with Reach, I finally started the Witcher over the weekend (it was a glorious weekend of gaming for me). It's impressive what they were able to do with Bioware's aurora engine--technology created for 2002's Neverwinter Nights. Granted, the Witcher packs its own rendering engine, but what really stands out to me--from a mere six hours of play--is how well they're able to use relatively dated tools to make interesting characters in a pretty detailed world and then tell good stories. For as quick as we are to get excited about tech, there's a helluva lot more that makes a great game.
LOL, after that stunning revelation, here's the top video game news of the day on the Shack:
Splinter Cell Blacklist co-op modes partially detailed
FIFA 14 on PC won't use Ignite engine
Ace Attorney Trilogy coming to iOS next week
Far Cry 3 editor jazzed up with Blood Dragon shinies
Epic Mickey 2 for Vita coming June 18
Poker Night 2 antes up on iOS
Warhammer Quest hitting iOS May 30
Super Stardust dev making 'spiritual successor' for PS4
Dungeons & Dragons: Chronicles of Mystara preview: classic arcade revival
Final Fantasy XIV gets reborn on August 27; collector's edition detailed



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