Evening Reading
by Garnett Lee, Feb 02, 2011 5:00pm PSTGood Wednesday to you. Mine started out great with some hands-on time with the Witcher 2 over at Atari's offices. Wish I could share that with you sooner but the embargo on coverage is the 24th. It's worth the wait, though. Along with Reach, I finally started the Witcher over the weekend (it was a glorious weekend of gaming for me). It's impressive what they were able to do with Bioware's aurora engine--technology created for 2002's Neverwinter Nights. Granted, the Witcher packs its own rendering engine, but what really stands out to me--from a mere six hours of play--is how well they're able to use relatively dated tools to make interesting characters in a pretty detailed world and then tell good stories. For as quick as we are to get excited about tech, there's a helluva lot more that makes a great game.
LOL, after that stunning revelation, here's the top video game news of the day on the Shack:
Resident Evil: Revelations DLC coming throughout June
Seeing Red: A History of the Xbox 360's Red Ring of Death
Team Fortress 2 community introduces 'Robotic Boogaloo'
A guide to crafting in The Last of Us
Pripyat campaign released for Left 4 Dead 2
Splinter Cell Blacklist trailer shows off co-op
Next Xbox Rumor Roundup
Sony teases PlayStation 4 hardware reveal
Watch Dogs pre-order bonuses unveiled
Xbox Live Gold: is it still worth it?



"Literature has unreliable narrators, but what do you call—how would you even begin to represent—an unreliable avatar? "
My first thought was- surely that's been done already. But then I couldn't think of one. Can you? If done well, that could be pretty neat. The obvious trick would be to mispercieve friends or neutrals as enemies, with lethal consequences.
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