Gears of War Triple Pack Invading Retail Feb. 15

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Microsoft has revealed that the Gears of War franchise will be hitting retail in early 2011, after all. Now, don't get too excited. Today's news has nothing to do with Gears of War 3, which is still delayed. Nor is today's scoop in reference to the canceled Gears-based announcement from the Spike VGAs.

Instead, Microsoft revealed it is prepping a re-release for all Xbox 360 Gears of War content in one convenient package.

Already spoiled by a retail listing a few weeks back, the Gears of War Triple Pack will include Gears of War, Gears of War 2, and the Gears 2 DLC collection "All Fronts." The set arrived in stores on February 15 and will retail for $30.

The All Fronts Collection adds 19 multiplayer maps, along with a new chapter in the single-player campaign (dubbed "Road to Ruin") that sees brosephs Marcus and Dom play dress-up as a pair of Locust warriors.

While the majority of the content is available on the disc, downloadable content for Gears of War is not. However, Microsoft notes that the original Gears of War content will be "available for download on Xbox Live at no additional charge."

Xav de Matos was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    January 18, 2011 1:06 PM

    Again with the download codes bundled into a compilation release; Borderlands GOTY did the exact same thing. Is it really that cost-ineffective to press an additional disc set containing the DLC packages?

    • reply
      January 18, 2011 1:14 PM

      I bought my Borderlands GOTY for $30.00 for my PS3 but I would not have paid full price. I think this whole idea is to keep us from selling the game, GameFly from renting it, thereby creating more revenue in sheer sales. As always however, it looks better on a chalkboard than it does from a consumer stand point.

      • reply
        January 18, 2011 1:27 PM

        It'll be a disappointment for anyone without broadband (yes, there are gamers without broadband; even "satellite broadband" is terrible for throughput and latency).

    • reply
      January 18, 2011 1:56 PM

      I think it is more cost effective (it was discussed on the bombcast a while back, same reason harmonix just makes their "export" codes just download a DLC pack")
      That and the fact that it pretty much cripples the game's resale value keeping it out of the used game market.

    • reply
      January 18, 2011 3:20 PM

      This has nothing to do with manufactoring costs. The point of those codes is to cut out second hand sales.

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