Morning Discussion
One indie developer discovers that selling 100,000 copies of your game means you have 100,000 customers and, as we all know, customers sap your will to live. Though they do give you money, which can be quite handy at times.
It's like a party in my mouth! Bring your own booze, sweat, fags and vomit.
The letter of a kamikaze pilot.
A dubbed English version of 'Kooky,' a Czech film featuring design work by Jakud Dvorský of Samorost series and Machinarium developer Amanita, is on its way. As you might imagine, it's a wee bit gorgeous.
Shacker and Man of Games kungfusquirrel ponders how Steam is kind of pants for families who wish to share their games and what might be done.
Learn a little about cephalopod eyes. Convergent evolution in action, chums.
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I liked the Steam/family problem article. My wife and I both have steam accounts, and we've had that problem. One potential solution is to have unique id for each game, but that's a PITA.
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I think it's not legal... :(
"You may not reveal, share or otherwise allow others to use your password or Account. You agree that you are personally responsible for the use of your password and Account and for all of the communication and activity on Steam that results from use of your login name and password. You may not sell or charge others for the right to use your Account, or otherwise transfer your Account."
via: http://store.steampowered.com/subscriber_agreement/
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