Evening Reading
by Garnett Lee, Jan 11, 2011 5:00pm PSTWell, it turned out that my gut feeling about Oregon was misplaced. Both teams played their hearts out after a slow first quarter, but in the closing minutes Auburn showed how battle-hardened playing in the SEC had made them. Only a few NFL games left too, but boy are there some great match-ups taking shape--big time rivalries like Ravens vs. Steelers and Jets vs. Patriots, two exciting offenses in Falcons vs. Packers, and the Cinderella story Seahawks vs. the Bears.
While we're ticking off the time for the games to arrive this weekend, here's the top video game stories from today on the Shack:
- Battlefield 3 Unveiling Planned for GDC 2011
- Bulletstorm PC System Requirements Announced
- Nintendo's 3DS Apparently Region Locked
- Champions Online Going Free-to-Play This Month
Tiger fans, you've earned this: WAR EAGLE! Enjoy a well-earned championship.
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner



Who else makes a good 16:10 IPS at this point? Is there anyone left? Vertical space is so important for computing use, why would they get rid of it? :(
Thread Truncated. Click to see all 106 replies.
Getting 78 on 16:9 and 85 on 16:10 which is a 9% increase. Regardless, it's a moot point because you don't really look at all 78 lines at once and scrolling is easy. I code in small modules, and those modules RARELY span 30 lines. Max. You just aren't looking at the whole screen at once.
It really is all in your head. The difference is barely noticeable and only if you intentionally measure it.
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