Homefront to Feature THQ's Online Pass; Multiplayer Available but Capped for Secondary Users
by Xav de Matos, Jan 05, 2011 1:00pm PSTShacknews has confirmed that THQ's upcoming "war at home" shooter Homefront will use the company's newly developed Online Pass for multiplayer--recently featured in UFC Undisputed 2010.
THQ's Online Pass is a single-use code that is included for free in all new copies of games sporting the "feature." Users who do not have access to a free code--whether it be from rental or purchasing the game second-hand--can purchase an online pass for $10. EA has executed a similar program to sway gamers to purchase new copies of its titles.
According to THQ--via Shacknews parent company GameFly--users who do not have an online pass will still be able to play Homefront's online component; however, the experience is limited. Users will have access to all multiplayer maps but can only progress to a maximum level of 5 out of the full experience's 75 levels.
Users can continue to play the game online without an online pass for as long as they choose but will not be able to progress past the capped level. The single-player portion of Homefront is unaffected by online pass status.
Shacknews has sent a note to THQ to find out how the level progression in Homefront functions, and whether the game unlocks items and modes over the course of the level progression (as seen in recent Call of Duty games, for example) or if it completely open. We have yet to hear back at the time of publishing.
Homefront is in development for the Xbox 360 and PS3 from developer Kaos Studios. A PC version is also in the works from Digital Extremes. Homefront is scheduled to release in early March.
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Comments
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Honestly I didn't think anyone would care 6 months after a game is released. I always figured at that point the bonuses had been paid, work on the sequel would have already been started if it warranted it. After a year unless it is a game that did really well that the online community would have moved on to the next thing, (i.e. Halo, Call Of Duty). In some cases the studio might have already been closed in that time (i.e. Sabateur, Halo Wars).
I guess my question for you then, is there ever a time frame or conditions are okay for buying used? For example extreme cases like Super Mario All Stars for the Wii where it is thought all new copies have been sold. Another example being the game that is a couple of years old and was a niche title, and will most likely never have another pressing.
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