MMORPG 'Rift' Launching in March
by Alice O'Connor, Jan 05, 2011 6:00am PSTDeveloper Trion Worlds has announced that its fantasy MMORPG Rift--no longer bearing the 'Planes of Talara' subtitle--will be released for PC on March 1 in North America, hitting Europe on March 4.
Rift will come in Standard, Digital Collector's and Retail Collector's Editions, priced at $49.99, $59.99 and $79.99 respectively. Each packs different perks, as detailed on the pre-order page. Pre-ordering will also net you access to the closed beta test. The obligatory monthly subscription fee will run you $14.99.
"The launch of Rift is the culmination of our tireless efforts over the past several years to bring players the most complete, full-featured, and dynamic online game they've ever experienced," CEO Lars Buttler said in the announcement. "Through the dedication, creativity, and incredible track record of our veteran development team, we've been able to create an exceptionally polished and immersive online world filled with adventure, surprise, and beauty. We can't wait to share Rift with players around the world."
While Trion has said that Rift will be "polished at launch," only time will tell how its offspring fares in an already-crowded market.
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Comments
Its pretty cool, graphics are nice and the rifts are cool they all serve as neutral factions and PQ's from War.
The question is we all know how Epic Guild Wars 2 will be graphically, gameplay wise and its free, so how can one justify to pay $15?
Well I will give the low down on Monday in case anyone is interested.
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I don't see it surviving in a world of WOW addicts and lots of new F2P mmos. It's just too difficult to carve out a niche in this market anymore. I'd be okay with paying $15 a month if it was an mmo that provided actual content more than every 2 years. Cataclysm just came out and I've already canceled. I have no more interest grinding crap for the next 2 years...in ANY game...anymore, free or not.
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Over all its one of the few MMO`s that most likey will be polished before it has gone live that been said max level for beta events is 20 so far so not tested end game but 1-20 is good.
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But seriously, I'm sick of throwing out 15 bucks a month for MMOs, not to mention new games like this without a base that are likely to fail in the first few months.
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Honestly, I have no idea how this game will live at the current price point, which pretty much is the same as WoW's, for an, IMO, inferior game. In all the feedback forms they requested, I wrote about this problem, stating that unless the game goes to a freemium model, it will vegetate at best, die an APB-like death at worst.
Although, the idea of having multiple roles is interesting, but it feels like that's only a way to not have to have so many alts. Anyone following this game?
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