Evening Reading
by Brian Leahy, Jan 03, 2011 5:00pm PSTOh boy! It's 2011 and it's time for gaming to ramp up again before the summer slump. There are a lot of great games coming out early this year and I'm definitely looking forward to LittleBigPlanet 2, Dead Space 2, and Marvel vs. Capcom 3. And that's just in the coming weeks!
Also, the first league of the 2011 GSL StarCraft II season has started with games already in the books and available as VODs. Access will cost you $10 with ads or $20 without.
Gaming News of the Day
- Operation Hastings unlocked on all platforms in BF:BC2 Vietnam.
- Mass Effect 2 getting pre-Mass Effect 3 DLC?
- Possible photos of a finished Nintendo 3DS leak.
- Independant Games Festival 2011 award nominations revealed.
Links from Morning Discussion
Nintendo kicks off 'Crowdfarter' promo for Game & Wario
Narco Terror announced from Deep Silver
Call of Duty: Ghosts teaser gives tenuous look at next-gen COD
OZombie will be Spicy Horse's take on Oz
Deadpool listed for Wii U on Amazon Canada



Today I came across a "happiness audit" in a blog post about transitioning to new positions, and thought I'd share the questions that the author posed to himself before moving on. How many of you consider this type of list on a regular basis in your current position?
List in reply.
Thread Truncated. Click to see all 36 replies.
Reasons I hate My Job, by manero.
- Severe lack of leadership. 7 months ago my boss was shitcanned, and they put some other guy in place who I loathed. Dude was gone a few months later, and I have no relationship with the guy who replaced him.
- No product vision or wider company mission. Since my boss was let go, we don't have a champion of the company and the products we're building. Feels like we're floating in a dinghy in the ocean.
- We're playing "catch-up" to the competition. We're mostly building what we're building now because we screwed around on larger contracts for the past 2-3 years instead of working on what we should have been.
- Layoffs
- 20% companywide paycut / benefits reduction
- Too many GD meetings
- We killed our iPhone development projects because it was not "core" to the company. Since my boss was let go, we devolved our strategy into a "core competencies" thing which means that we're not putting any money on innovation. Just plugging away.
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