Deus Ex: Human Revolution Delayed for "Further Polish"
by Alice O'Connor, Dec 16, 2010 6:00am PSTCyberpunk fans waiting cautiously for Deus Ex: Human Revolution will have to wait a little longer, as publisher Square Enix today told investors that it's been delayed.
Eidos Montreal's sequel to Ion Storm's beloved RPG was due to launch in the current fiscal year--which ends on March 31, 2011--but has been pushed into somewhere in the next fiscal year, which runs April 2011 to March 2012, to allow for "further polish."
The delay follows the ongoing fiasco of Final Fantasy XIV being terrible, which Square Enix says has lead to a renewed focus on making non-terrible games. In its own words:
With weak sales performance of console game titles that have been newly released during the current fiscal year as well as harsh market feedback regarding a key title, the Group recognizes the reinforcement of development capability in our Digital Entertainment segment as our most critical managerial issue.
We therefore have decided to spend additional time to further polish our upcoming game, Deus Ex: Human Revolution, resulting in a shift in release timing from our prior plan of the current fiscal year to next fiscal year.
The poor performance of FFXIV and Human Revolution's delay have caused Square Enix to massively revise its projections for the fiscal year, cutting its projected net income back by a whopping 91.7%. In light of this, you can understand its caution.
As it's been seven years since the last Deus Ex game, or a full decade if you're a peevish child who loudly proclaims they insist Invisible War was never made, waiting a while longer can't hurt. As Human Revolution is looking jolly nice indeed, a little more time for polish could be good news for us all. All good things in moderation, mind.
Deus Ex: Human Revolution will be released for PC, Xbox 360 and PlayStation 3 when it arrives by the end of March 2012, at latest. It'll come in several editions and with a variety of pre-order bonuses.
In the meantime, if you slip into your trenchcoat, slip on your mirror shades and re-watch the gorgeous CGI trailer enough times, perhaps you'll enter its wonderful world in your dreams.
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Comments
because you and I know that if they cause another DX title to suck, there will be blood in the streets. ;)
Thread Truncated. Click to see all 16 replies.
>Cover system
>Regenerating health
Those are three pretty big changes.
Anyways, I think the big attraction to the first Deus Ex was how novel it was at the time. Nowadays it's not like exploration, conversations, multiple routes and inventories are super special (granted how these things are implemented makes a huge difference). Although a non-linear story is. I just don't know how engaging Deus Ex 3 will really be (arguably because Warren Spector and Harvey Smith aren't involved) and hype doesn't seem to be as huge as I'd expect it to be.
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