Final Fantasy XIV Team Restructured; PS3 Version Delayed Indefinitely
by Xav de Matos, Dec 10, 2010 9:00am PSTSquare Enix has announced that the PS3 version of its latest stab at an online-only Final Fantasy title has hit another bump in the road and the team behind the game will see some management changes.
In a post on the game's official site, the publisher revealed that the PlayStation 3 version of Final Fantasy XIV has been pushed from its March 2011 release until an undisclosed time. Previously, the PS3 version of the game was scheduled to arrive in September but was pushed to 2011, in part due to memory restrictions.
The reason the game has been delayed this time is because the current PC version has "yet to achieve the level of enjoyability that Final Fantasy fans have come to expect from the franchise." Square Enix president and CEO, Yoichi Wada offered his "sincerest of apologizes" on behalf of the company, noting that the RPG-dev giant "deeply regret" the issues that have hindered the game's fun factor.
Wada promises that Square Enix will fix the problems, beginning with a new team leader. Out is previous producer Hiromichi Tanaka--who has decided to step down, taking "full responsibility for the game's current situation"--and in comes Naoki Yoshida, who will tackle roles as both producer and director on the game's "new direction." Wada asks that Final Fantasy fans be "patient until we are able to confidently present them with a concrete plan outlining Final Fantasy XIV's new direction."
To make waiting a little less difficult, Wada announced that the game's free trial period will be extended, again, until that new plan is implemented. Are you a current Final Fantasy XIV player? How has the experience been for you so far?
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Comments
Thread Truncated. Click to see all 5 replies.
1. Interface - Stupid piece of shit. Clunky as shit. Sometimes you had multiple windows up and before you could move you had to close one after another.
2. Quests/Story - Very Very few "story-quest". After that you had to do generated quests and you could only do a couple per day. It was like "Go north and kill 10 of these and then 5 of those". Come back next day and it was exactly the same quest but in another place.
What was good:
Crafting.
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