Utilizing the PathEngine's advanced path finding system, Havok's popular physics engine, FMOD's audio management structure, and Scaleforms's ability to make solid user-interfaces, The Witcher 2 seems to be built on a solid--and widely used--development foundation. Originally, I was a little worried, as some Eastern European games are known (but still adored) for janky design decisions. (Sup, Metro 2033?).
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Later in the trailer, the development team details the minimum system requirements for the upcoming sequel:
- Minimum System Requirements: "Required for fluid operation of the game"
- Dual Core 2.2 GHz Processor
- 1 GB RAM (Windows XP), 2 GB RAM (Vista/Windows 7)
- GeForce 8800 512 MB (Similar ATI Minimum)
After being delayed, The Witcher 2: Assassins of Kings is now expected to arrive in May 2011 for the PC. Pre-orders are available on multiple digital distribution sites, including the CD Projekt-owned DRM-free, retro gaming site Good Old Games.