A snippet: "The non-linear, interactive medium allows the artists to actively include this indetermination, this potential infinity of meaning in the creation process. That's what makes this medium so revolutionary. And why we think it offers the artistic solution to the post-modern impasse. As a game designer, you don't need, you don't even want to offer the player a single picture, a single message. We think of our own creations as tools. Tools for exploring certain themes. We do this as creators, during the development. And the audience continues this exploration when interacting with the system."
"Yes" a thousand times. Please, do read.