Weekend Confirmed Episode 35

By Garnett Lee, Nov 19, 2010 12:20pm PST

Thanksgiving might be a week away but the new release feast is in full swing. After a couple of quick follow ups to last week's Black Ops coverage, Garnett, Brian, and Jeff serve up Need for Speed: Hot Pursuit, 007: Blood Stone, and Donkey Kong Country Returns as the main dishes in Whatcha' Been Playin? The reactionary commentary of ESPN's 1st and Ten cast in response to Kobe's appearance in the Black Ops ads starts off the Warning. Your thoughts on shooter fatigue, urgency without a ticking clock, and more take the conversation right up to the Front Page. October's NPD sales numbers and Bizarre Creation's uncertain future headline a full slate of news.

Weekend Confirmed Ep. 35 - 11/19/2010

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin: Start: 00:00:00 End: 00:31:07

Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:32:10 End: 01:03:58

The Warning: Start: 01:05:08 End: 01:37:16

Music Break featuring "Never Get 2 See U Again": 01:37:16 End: 01:40:30

The Front Page: Start: 01:40:30 End: 02:11:14

NFL 'Tailgate': Start: 02:12:15 End: 02:20:42

Music Break this week features "Never Get 2 See U Again" by Beta. Chris Contreras aka Beta is an emcee and aspiring filmmaker hailing from Southern California. The Hip Hop culture and movies have made a huge impact in his life, and to his work. Beta is also an avid gamer. "Never Get 2 See U Again" is a collaboration between Beta and his brother Brandon Menace (who is currently in the military stationed in Japan). He has known and worked with Tak/Ribkat from the acclaimed groups Fort Minor and Styles of Beyond, for many years. For more from Beta, keep up with him on Soundcloud, Twitter, Facebook, and YouTube.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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  • Long time listener but this time i actually had something to say!

    In regards to how we would change Blops, i didn't like the way everyone was so set on drastically changing the way Cod operates. Instead of "how would you improve Cod?" it seemed like it turned into "how would you improve a shooter".

    Cod is NOT a sand box shooter, and while i wouldn't hate it if it turned into one, it'd loose a lot of what makes it exciting and it might as well just be another game. Cod games, at least to me, are all about the cinematic experience. Whether it was a realistic world war shooter, or a modern roller coaster ride, it always lead you through a short, linear, movie like experience; not the long, methodical, book like experience you might have in a game like Half Life 1 and 2.

    With that said, the Cod experience is not perfect. The ways they could change it would be to, like i believe Brain, add some type of competent AI and remove the enemy closet. This way, when you do die, its not just a game of shoot here, move here, shooter there, move there, every single time you respawn. Then, and i hate remove this Cod staple, plus it's hypocritical of me to do this, but remove the jumping to and from different locations, characters, and times. Why i say this is because all that jumping back and forth is confusing and doesn't give you much time to resonate with the characters at all. Blops made a change for the better by keeping its focus on just 1 character's story but even though, all the jumping still felt sporadic. Also by cutting the jumps, you can allow for team dynamics. Maybe follow a team of man and women, and interact with them instead of keeping it limited to one man's story; a Medal of Honor scenario, done better basically.

    I still want them to keep they're roller coaster ride stories, they're fun; but with AI and a little editing to the way they tell their story, i think the SP of another Cod with those 2 changes would feel fresh

    (sorry this is so late haha. also sorry if this doesn't read well, college is stressing me out, can't wait for Thanksgiving break)