While it seemed last month that the saga of Ignition London's WarDevil had finally ended in cancellation after five years in development, Ignition today revealed another twist in the tale--development will indeed continue, under the name Project Kane.
"Following a comprehensive audit of the title, assets and internal team, we have decided that a core team responsible for the Project Kane prototype will take the game into full production, led by the key vision holders," said UTV Ignition group chairman Hassan Sadiq. Outsourcing and an internal team will handle development together.
shack focalbox img_1='217846' img_2='217847' orientation='horizontal' caption="Early shots of WarDevil from many years ago. Who knows what it looks like now?">
"We have cherry picked from some of the world's best teams to build our UK studio," said design director Julian Glover, "which includes personnel whose combined previous development credits include Burnout 3, Crysis, Little BigPlanet, and Heavenly Sword. We are extremely excited to fast-track development of Project Kane."
Project Kane is "on track" for release on unconfirmed platforms in the fourth quarter of 2011. Given that WarDevil was initially due on the original Xbox, then moved onto Xbox 360 and PlayStation 3, then just PS3, then both again, it's anybody's guess.