More iOS Games Than Console Games Since NES?
by Brian Leahy, Nov 17, 2010 3:40pm PSTThe Unofficial Apple Weblog has mined some data and come up with a staggering comparison between the amount of games available on the iOS platform versus all of the games combined from 19 consoles since the NES and SEGA Master System.
By their numbers, the iOS platform has had an estimated 32,438 games that have been released, while the consoles examined account for an estimated 17,150 games. Those platforms are: NES, Master System, Genesis, SNES, PSX, N64, Saturn, Xbox, PS2, Gamecube, Xbox 360, PS3, Wii, XNA, Xbox Live Arcade, Gameboy, GBA, DS, and PSP.
TUAW is quick to admit that its numbers or not very scientific and come with a bucket-full of caveats: a lot of duplicate games due to lite/demo versions and a lower barrier of entry for releasing a game than on any other platform. On the other side, many console games are multiplatform as well, accounting for duplicates on the other side.
Left off the list, however, are PC games including Flash and web games and a few other platforms, which would probably help close that gap in a big way, if not eclipse iOS entirely. It would have been nice to see Android and other mobile games represented, as well.
Still, it's an interesting, albeit inaccurate look at the energy behind iOS development and the sheer amount of games that have been released for the platform since July 2008. I'd wager the percentage of high quality games is probably lowest on iOS, though.
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Its a new platform and its having some great stuff being developed for it. Anyone can pay a minimal fee to get access to a huge install base of users, bigger than any console or handheld. Thats a dangerous combo and yields crappy results, but there is some great stuff coming out too.
The Rage light gun type game came out today, showcasing an awesome engine. NOVA 2, Infinity Blade (UE3 game), and many other great games, and awesome add ons for current games like Angry Birds and more Cut the Rope action soon.
Fucking people.
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This just in! Developers the world over flock to release anything bullshit they can pump out on an iOS device to make a quick buck! News at 11!
It's not a gaming system people. It barely passes as a phone...
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Mainly because everyone I can think of would have no interest in the fifteen-thousand 'Fart / Burp Simulators' available in the App store.
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Pure marketing speak, parroted for your entertainment.
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