Evening Reading: Ooh Baby, It's Making Me Crazy
by Garnett Lee, Nov 16, 2010 5:00pm PSTI'm doing ER with a little different twist today. I started writing a few thoughts about the situation with Activision and Bizarre and it turned into an editorial. Seeing the cries of "tl;dr" headed my way I'm hitting the news highlights and links first, and then, if you're so inclined, check out my editorial after the jump.
Top news on the Shack:
- Over on our Indie Games Channel Blog Jeff put together a huge XBLIG Indie Games Winter Uprising Media Blowout
- Blizzard Exploring 'Diablo-Related' Project on Consoles
- Revamped Games for Windows Marketplace Launches
- Assassin's Creed Brotherhood Review
- Activision Reportedly Closes Bizarre and Budcat Studios. Now with official statements on both matters from Activision.
And the rest of the Net:
- Marvel and ABC plan a Hulk reboot for TV
- Not that anyone expected much but the trailer for MTV's upcoming Teen Wolf TV series pretty much confirms it as a Twilight knock-off
- Stock up on the Four Loko if that's your drink, the FDA plans to ban caffeinated alcohol drinks
- It was the darling of CES at the beginning of the year, how does Boxee Box stand up to the Engadget review?
Today's developments around the uncertain fate of developer Bizarre Creations serves to highlight how important a role the publisher plays in the success of a videogame. Creators of such games as the excellent Project Gotham Racing series (and its Dreamcast predecessor Metropolis Street Racer) and Geometry Wars, their successes led publisher Activision to purchase the studio in 2007. Mike Griffith, head of Activision Publishing at the time said of the acquisition, "Bizarre Creations will play an important role in our growth strategy as we develop an original new intellectual property for this important racing segment."
Now, only a little over three years later, Activision has changed its tune. They state that they invested in Bizarre's first take on a new racing game, Blur, but that it failed to find a commercial audience. As a result, "we are exploring our options regarding the future of the studio, including a potential sale of the business," they said. But who is to blame here? Publishers love to bandy about Metacritic scores so here's one for you: 82; that's Blur's score and it's pretty damn good. But you wouldn't know it by the lack of marketing the game received, or its poor release timing that dropped it into the marketplace at the same time as Split/Second and ModNation Racers. All three games cannibalized one another's sales in a mutually assured destruction scenario.
I find it baffling that Activision would spend the money it must have cost to buy the studio--a studio that built a multi-million selling racing franchise--only to abandon it after a critically well-received first entry in a new series that they didn't manage to sell well. What exactly were the expectations here? That a brand new IP would immediately be a sales hit? And in racing at that? This is a genre where you have to earn your cred. If anything Blur was a terrific first step in building a new racing franchise.
And I'm not even going to get started on 007: Blood Stone. I liked the game quite a lot in spite of its deficiencies. Regardless your take on that, the utter lack of push behind a Bond game being launched in the holiday market is utterly baffling. So you don't have a movie to launch with due to the MGM bankruptcy, that doesn't make Bond any less Bond, or the license any cheaper. Hell, market it as the ONLY new (have to leave room for GoldenEye as well) Bond adventure this year.
With the sales strengths of Blizzard and the Call of Duty games Activision enjoys the luxury of taking a shot at building new series and ultimately reaping their rewards. Instead, they appear ready to abandon those efforts only partly into the race, seemingly based on unrealistic comparisons to their market dominating titles. If they aspire to create new pillars to stand alongside the World of Warcrafts and Call of Dutys of the world it's proven creative teams like those at Bizarre who will be the ones to build it. You don't get to the MMO stage of a proven franchise or sequels with increasingly long titles and higher numbers with half-hearted efforts and a quick hand to pull the plug.
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner



Also this game's controls and camera are terrible. :(
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Mild-Mannered EricZBA Edition!!!
Multiplayer Servers!
MercFox1 : shackeast.sytes.net / se.shkn.ws / shackeast.shkn.ws
Shadowdane : shadowdane.shacknet.nu / sd.shkn.ws / shadowdane.shkn.ws
Chicken Fur : 69.169.149.253 / cf.shkn.ws / chickenfur.shkn.ws
m0rfus (PvP/Mobs on) : morfus.dyndns.org / morfus.shkn.ws
Haxim (TNT Server) : asplode.dyndns.org / haxim.shkn.ws
Teamspeak : ts.shackbattles.com:9987
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In reply.
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I am laughing incredibly hard at this. Hahah
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could someone recommend me a hero that is like Garen (the melee starter hero) but not garen?
Really like how the character plays but i suppose i should expand my character a bit (?)
p.s. Day 1 noob here / but doing not bad for standard 5v5 matchup so far / any pro tips on garen+item+other char?
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http://trailers.apple.com/trailers/wb/greenlantern/
Not quite sure..
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Fuck.
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http://www.youtube.com/watch?v=HFIQIpC5_wY
I think I should see more Steve Coogan stuff, I've mostly only seen A Cock and Bull Story.
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first post!
Write up of the First Year: The reign of Gylis the Glorious
http://shackwiki.com/wiki/Dwarf_Fortress_Succession_2010/Year_1
Write up of the Second Year: The Reign of JohhnnyRey the Mad
http://shackwiki.com/wiki/Dwarf_Fortress_Succession_2010_Year_2
Write up of the Third Year(WIP): The Reign of Zhaneel
http://shackwiki.com/wiki/Dwarf_Fortress_Succession_2010/Year_3
We are still waiting for me to finish my write up and for dirge23 to finish his year. We have a good amount of interest for joins but we can always use more rules. It's like Dungeon Keeper 2, except there are procedurally generated ancient monsters, lurking and trying to slaughter your dwarfs.
Also, if you want to play reply to this thread! The signups for the succession game will be open until the fort crumbles or everyone gets bored!
The list of upcoming rulers and a bunch of useful links for newbies collected in reply:
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http://www.youtube.com/watch?v=cSc9Tc657bE
his reaction after is priceless
http://i51.tinypic.com/icim4w.jpg
http://www.youtube.com/watch?v=RULv6HbgEjY
I still would like to play through the SP campaign sometime and it still looks fun but damn that is some scripting.
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http://www.fukung.net/v/32930/875a85e29fc4beb9e93342cad00af5ad.gif
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http://jezebel.com/5690323/swingers-parties-are-another-casualty-of-the-recession
Combichrist live tonight bitches!
Ill be on xbl after the show to shoot noobs in tha face.
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So, umm, here it is:
http://shkn.ws/
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And is this a good deal, Roushi?
http://store.steampowered.com/sub/222/
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IWD, IWD2, BG, BG2. I can't decided which one to replay first.
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I have a ton of cards sitting around: ideally, I'd like them to end up on my mobile iDevice of choice, but I'd settle for just scanning them to my iMac and flipping through them visually.
Any hardware/software suggestions?
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It's not really similar at all to Most Wanted; the physics feel very loose yet uncontrollable, and it doesn't make you think at ludicrous pace like MW did either. I kind of think Criterion fucked it up, but I'm going to put in a few hours before making a judgement call.
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