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Weekend Confirmed Episode 34

by Garnett Lee, Nov 12, 2010 12:00pm PST

Call of Duty: Black Ops dropped this week and we've been playing it along with, oh, a few million other folks around the Net. It hoards the spotlight in Whatcha Been Playin? and fair warning, there are some spoilers in the discussion but with a clear disclaimer beforehand. Battlefield Play4Free and the Vietnam DLC for Bad Company 2 also come up as shooters rule this week's show. In the Warning your counter-points to the idea floated last week of 2-3 hour games get us started and we also open the question of how susceptible to fatigue Call of Duty looks to be? News of Rock Band developer Harmonix hitting the sales block, a handful of new game announcements, and more wrap it all up in the Front Page.

Weekend Confirmed Ep. 34 - 11/12/2010

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin: Start: 00:00:00 End: 00:30:10

Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:31:14 End: 01:04:29

The Warning: Start: 01:05:34 End: 01:37:29

Music Break featuring "Line 'em Up": 01:37:29 End: 01:40:40

The Front Page: Start: 01:40:40 End: 02:05:20

NFL 'Tailgate': Start: 02:06:20 End: 02:16:10

Music Break this week features "Line 'em Up" by Final Gravity. This track is from their "4 Pack" EP available on iTunes and CDBaby. For more from them check out the official Final Gravity site. And if you're in the LA area, Final Gravity will be opening for rock guitarist Gary Hoey (who, if you don't know the name, shreds) at the Brixton on the Redondo Beach Pier, Thursday, December 16 at 9pm.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.





Comments

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  • The autolog feature in Need for Speed: Hot Pursuit is INSANE.

    It totally brings a social network mentality to the game without actually using any of the established networks. Instead of spamming your Facebook or Twitter accounts with status updates, you get to choose whether or not to publish your performance in a race to your wall. Only your friends see the wall, and there's a constant rivalry to see who can top the most races.

    And I mean CONSTANT. Autolog is one of those features that completely changes how you even approach playing the game. Like, on the level of how achievements changed the way we play games. Same principle, but even better, because instead of intangible and largely worthless space-points you get bragging points among your friends. So when you're just cruising along, progressing through the game, and then that message comes up on your wall saying so-and-so beat your time by four seconds, you can immediately jump back to that race and try to take the record back.

    I've put 8 hours into the game and barely unlocked half the events, simply because of the pull of those wall announcements and the constant competitive between friends. Even when you're playing single-player, the game feels like a competitive multiplayer experience.

    EVERY racing game needs this feature. Hell, add it to shooters, action games, anything.


    Oh, and btw, the racing is actually really fun too. :D

    Thread Truncated. Click to see all 2 replies.