Call of Duty: Black Ops PC Patch Brings Performance Improvements

By Alice O'Connor, Nov 12, 2010 6:00am PST A patch launched on Steam last night for the PC edition of Call of Duty: Black Ops, which will hopefully alleviate some of the woes felt by many players on PC.

The patch brought two changes--"Performance improvement for dual and quad core systems" and "Friends fix for join in progress and Friends tab in server browser." A quick browse of the Steam forum finds that some are reporting Cod Blops is now running peachy for them, while others are less lucky.

Developer Treyarch's community manager Josh Olin has issued an update on PC patch progress, noting that the following issues are still being worked on:

  • GPU hitching on certain graphics cards.
  • Incomplete server browser results.
  • Improvements to Quickmatch joins (results with better ping and reduced lag).
  • Zombies "The game session is no longer available" error.
Publisher Activision declared yesterday that Call of Duty: Black Ops sold an estimate 5.6 million copies in North America and the United Kingdom alone on launch day, raking in $360 million to become the new "biggest entertainment launch ever."

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18 Threads | 97 Comments

  • I'm so pissed they keep lowering the graphics quality because of the console. Do you know why they removed the gore from multiplayer? Because the console could not support too many different object in a map (ex. flying legs and arms separated from the body) and at the same time, the high amount of customization. So they have to choose. Think about it, since what, about 3 years the xbox 360 came out? What happened to a 3 year old pc --> Running barely a good game at max graphic perfomance. For 3 years the xbox 360 have the same hardware, with the games graphic constantly improving... PC gamers like me with devastating new machine can't profit of those nice graphics games, because of the console limited perfomance. Hope DICE with Battlefield 3 won't make the same mistake to develop the game for the console.....

  • I havent had any issues since I started. I have a G73 laptop (8gb of ram, i7-720 CPU, 5870 mobile graphics) and its as smooth as silk. On my home machine (Q9650, 4gb of ram, Nvidia 285 video) its the same story...not a single issue. Oh, and both are running Win7 x64.

    I had some on launch night, some servers were crashing mid game, but I had assumed it was due to the high number of players logging on or pinging the crap out of the server lists.

    I have a friend having some issues, and he found that by disabling IPv6 (uncheck box under network connections), he was able to run it just fine. No idea why that would work..but it did.