Evening Reading
by Brian Leahy, Nov 10, 2010 5:00pm PSTLast night, I was attempting to play some Call of Duty: Black Ops multiplayer on the Xbox 360 or PC. On the 360, Live was having some issues with the massive player load and actually getting games to load was becoming an issue.
On the PC side, I'm having a good amount of performance problems, though I'm not freezing/hitching as badly as some people. Not having a locked framerate, however, takes some getting used to after playing CoD games on the 360 since CoD4. Aiming with a mouse is nice, though.
Going by the numbers displayed in-game, last night I saw around 3.6 million people "in playlists" on the Xbox 360 version, while the PC reported 35,000. Some Twitter followers told me they saw around 500,000 on the PS3 at the same time. While these numbers probably don't represent an accurate measure of concurrency, those are decently staggering difference, though in line with what I've come to expect from Call of Duty.
Gaming News o'the Day
- Nintendo 3DS gets a Madden at launch.
- PS3 gets some serious NHL streaming.
- Nintendo wants to trademark a phrase its never used.
- Star Wars Kinect game is a long way away.
Links from Morning Discussion
Xbox One not backwards compatible with 360 games
Xbox One doesn't require always-on connection, but mandatory installs tied to accounts
Call of Duty: Ghosts preview: rebooting a franchise
Call of Duty: Ghosts DLC exclusive to Xbox One first
Microsoft joins with Spielberg for live action Halo TV series



http://www.wimp.com/feynmanterms/
Thread Truncated. Click to see all 56 replies.
And what does the history of magnetism have to do with why it works? That's superfluous.
Moreover, the answer isn't "we don't understand." His answer was "we do understand, but it requires a tremendous amount of groundwork for you to grok, and I don't think we're going to be able to finish in the span of this interview because you don't have the necessary background."
You must be logged in to post.