THQ Reports a Net Loss of $47 Million in Q2 2011; Focusing on 'Long-term' Investments

By Xav de Matos, Nov 03, 2010 4:30pm PDT THQ released its earnings for the second quarter of the fiscal year 2011--which ended on September 30--revealing a net loss of $47 million on a net sales total of $77.1M million.

The increased loss is two-sided, the report shows, as THQ's net sales had dropped from $101.3M during the same time period last year. In the Q2 2010 report, THQ reported a loss of only $5.6M. The report states that the company is "in line with guidance," and notes that it is focusing its attention on "long-term" investments.

Cited as part of those investments was the "exclusive, worldwide agreement" with Zuffa LLC, to publish "video games and social and mobile applications" based on the UFC license until the year 2018, as well as the hiring of former Assassin's Creed creative director Patrice Désilets to lead THQ's new Montreal studio.

As part of its expected release projections--first revealed in investor meeting slides back in April 2009 (pictured)--THQ has planned out the next three years of production with new titles in the pipeline for the Darksiders and Saint's Row franchises, as well as a Warhammer 40,000 MMO from Vigil Games. It would appear that a lot of THQ's investment will come to fruition in 2011 as the year plans to bring the Warhammer 40,000 third-person, action title Space Marine; Homefront, the shooter Bilson told Shacknews he believes will be THQ's premier FPS franchise; and a new installment in the Red Faction franchise.

Shacknews spoke with THQ's Danny Bilson at a recent event for Homefront, where we discussed the company's future and the potential of some of its upcoming products.

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  • They need to cancel that warhammer 40k mmo while they still can. I see them doing traditonal mmo fare like trying to make the obsure techpriest into its own class, some sort of caster class. That is not a good sign. They're not going to get subscribers for this and they are going to damage the brand. A warhammer 40k mmo needs to be a combination of battlefield, eve, and dust 514. The tech is not there to do that. THQ needs to cancel the mmo and make a good, mass effect style 40k rpg but played from the perspective of different races instead of just one like ME's shepard.