Evening Reading
by Brian Leahy, Nov 02, 2010 5:00pm PDTSo the real guitar for Rock Band 3 isn't going to be out until March 1, 2011, which is a really long time after the game's release. I'm curious how people will rush out to get the MadCatz controller, which is certainly capable of handling Pro Mode, but isn't a real guitar.
Furthermore, will people that can't wait and snag the MadCatz controller be upgrading to the real deal in a few months? Time will tell!
Gaming News o'the Day
- Xbox 360 holiday bundle coming your way.
- Rumor: Slant Six working on a Resident Evil game.
- Dota 2 website launches with first Q&A by IceFrog.
- Medal of Honor gets patched on PC.
Links from Morning Discussion
Dying Light brings parkour to land of zombies
Grand Theft Auto 5 Special Edition, Collector's Edition, pre-order bonus unveiled
Rumor: Slant Six was working on Medal of Honor Vita game
Simpsons, King of the Hill writer joins Angry Birds film
Class of Heroes 2 coming to PSN on June 4



Crytek UK (formerly Free Radical Design before being acquired by Crytek) managing director Karl Hilton, on the PS3 shooter game Haze: "We felt it had a lot of good elements in, which just didn't seem to get picked up at all. But it's a fickle industry and things move quickly. If you get a few things wrong and people pick up on it... And Haze wasn't a perfect product. Clearly it wasn't. But it wasn't as bad as some of the reviews and feedback made out."
Gee, where have I heard this before?
"I hope the players... will remember the game in a good light for what it was meant to be, not quite what it turned out to be." -- John McKellan, Realtime Worlds, in the September 16, 2010 announcement of the shutdown of APB's servers
"Medal of Honor is to some extent judged harsher than it should be. The game is better than today's reviews are indicating." -- Patrick Soderlund, EA SVP responsible for racing and action games
http://www.eurogamer.net/articles/2010-11-02-the-future-of-need-for-speed-revealed-interview?page=2
...and so on, and so on, from many a game studio producer and/or executive who wasn't happy with game reviews. I applaud the reviewers who don't buckle to the pressure of publishers to give a higher rating to a game because it "was meant to be better."
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