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Minerva's Den and Protector Trials Not Coming to the PC Version of BioShock 2 [Updated]

by Xav de Matos, Oct 08, 2010 2:40pm PDT

[Update: 4:50p.m.] 2K's Elizabeth Tobey has posted an explanation regrading the cancelation of Minerva's Den, as well as the Protector Trials DLC, for the PC version of BioShock 2 on 2K's official forums. Tobey also details the decision not to add playlists to the multiplayer component of BioShock 2 on Xbox 360 and PS3. The entire explanation is available after the break.

[Original Post] Although original reports pointed to an eventual launch of the "Minerva's Den" DLC for the PC version of BioShock 2, plans for the release have apparently be sent to die at sea.

On his Twitter account, 2K Marin designer Steve Gaynor wrote: "Official: Minerva's Den is never coming out for PC. Now you can stop asking me, internet. Please address any further concerns to @2KGames."

The single-player focused downloadable content released for the Xbox 360 and PS3 in late August 2010 for $10 (800MS Points). When it was originally announced by 2K Games--and when the DLC launched on console--the publisher promised a PC release was "coming soon."

I have an update on the status of patches for BioShock 2 and some answers to questions on features that have been outstanding for a while. We will not be adding vending machine sounds into any version of BioShock 2 and we will not be adding playlists for the multiplayer DLC maps -- we did look in to both options but due to technical and timing issues, these two fixes are not feasible. We are planning patches for the 360 and PS3 to fix some functionality issues, but they will not drastically change gameplay (and I'll post the patch notes when I get them -- these two items are still in with QA.) We will also not be offering Protector Trials and Minerva's Den on the PC in the future -- and I want to say that I'm sorry for the disappointment this will cause to PC players out there. As always, if any of these issues change in the future, I will update you guys first, but at this point in time I don't want to make you wait any longer and these are the most definite answers I have and you guys should deem them final decisions.

Elizabeth Tobey -- Sr. Manager, Interactive Marketing, 2K Games





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