OnLive Dropping Monthly Fee from Service
by Brian Leahy, Oct 04, 2010 2:40pm PDTOnLive will be dropping the monthly fee from its service model, though it has yet to actually levy any monthly fees from its users. All existing subscribers were operating under the Founder's Program, which waived the previously planned monthly fee for a full year.
This means that anyone will be able to download the OnLive application for access to "free Instant-play Demos, Free Massive Spectating, Free Brag Clip videos, messaging, friending" and a credit card will only be required to purchase game passes.
Although we wish we could have confirmed no monthly fee from the get-go, pioneering a major new video game paradigm is hard: we had to first grow to a large base of regular users before we could understand usage patterns and operating costs. Now that we've reached that stage, we can confidently say a monthly fee is not needed, which deserves a double WOOT! WOOT!
More updates are promised in the future, including details on the planned MicroConsole--which will hook up to a television--and more international announcements. Dropping the monthly fee is definitely a step in the right direction, but I still wish I was able to use the games I already own elsewhere with the service. I'd probably pay a monthly fee for that...
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Comments
One thing you didn't mention is that developers now won't have to dumb down the quality of cutscenes because of disk space requirements. Anyone who bought Gears of War for the PC knows what I mean if they've seen the 360 version. This also means that there is less excuse to have smaller levels for load time or controls and AI that are dumbed down for consoles. It also means that developers like Valve can have all the free DLC and updates they want without having to pay M$ ti re-certify their game and drive up development costs. They can take the money they save and hire permanent QA employees rather than letting M$ farm it out to lowest bidder contractors.
In short, OnLive is a big waffle cone of WIN for developers.
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I'm guessing the big 3 are waiting to see if this kind of platform could be viable. The potential profits could be massive since no special hardware is required and a TV version will be ready in the near future. Instead of having to buy dedicated hardware like a console or a high end video card there would be services from MS, Sony, Nintendo etc.
I don't blame any of them for not committing to a next gen system right now.
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1. 0% of piracy
2. 0% chance of lending
3. Elimination of used game sales
4. Increased potential audience since system specs are no longer a factor
5. Users lose access to the game if they cancel their account, so some people who do that maybe "buy" a game twice.
6. Decreased cost of distribution
With all that in mind, charging full retail price for a game (potentially more than what you'd even pay with Steam or retail), seems incredibly greedy. Add in a monthly fee just to use the service, which is still unproven, and you're really fucking pushing it.
The monthly fee is gone now, but the bad taste is still there. Onlive isn't concerned with giving gamers more for their money. First impressions go a long way.
Now that they aren't charging a monthly fee, what revenue stream will they have? Will they renegotiate with game producers for a piece of the action, float on investor capital, add in-game advertising? It doesn't look good, in my opinion. And it seems like they have it it completely backwards. Charge a monthly fee, maybe $15 or $30, and let users have access to as many games as they want.
Eh i could go on but football is starting
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This thing will be great for Instant access to game demos and such. No lengthy download or installation required. Less than one minute from "hmm, I wanna play this" to "wow, I am playing this!"
It'll take some time for it to get to full speed, but you better watch out!
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Love the OnLine application link btw.
unfortunately, the main appeal of the service for me isnt there yet: playing console games without the console. i dont have one of the current gen systems because (among other things) there are very few games that interest me on them... but, there are a few... and id love to be able to play them. i thought i remember reading that onlive was going to have 360/ps3 games as well as pc... but it could be im remembering wrong...
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And then you're forced to exit the program...so f*king lame!
2) shit brix
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