Fallout: New Vegas Dev Diary Outlines the Art Direction Behind the Post-Apocalyptic 'Sin City'

What happens in Vegas will have to stay in Vegas--along with your body after its been mauled by a rabid pack of ghouls--when Fallout: New Vegas hits shelves later this year.

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What happens in Vegas will have to stay in Vegas--along with your body after its been mauled by a rabid pack of ghouls--when Fallout: New Vegas hits shelves later this year.

In a new developer diary, the team at Obsidian discuss crafting a suitable art style for the 50s-era environment, 100 years after the Apocalypse, in the latest installment of the Fallout series.

Fallout: New Vegas releases on October 22, for the PC, Xbox 360, and PS3 in a variety of retail flavors. For a detailed look at the title, make sure to check out our QuakeCon 2010 hands-on preview.

Xav de Matos was previously a games journalist creating content at Shacknews.

From The Chatty
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    September 30, 2010 2:25 PM

    I sure wish Tim Cain were involved with this...

    ...good news is that the MMO he's been working on at NCSoft should be announced soon. I have a feeling it could be quite a revolution in MMOs!

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