More Frequent Halo Releases Coming from Microsoft?

By Brian Leahy, Sep 22, 2010 12:20pm PDT Microsoft Game Studios corporate vice president Phil Spencer told IGN that a three-year cycle for new Halo releases "is probably not frequent enough."

Though there was only a year between Bungie's last two releases--Halo: Reach and Halo 3: ODST--the gap between those two titles and Halo 3 clocked in at two years. However, Phil might be forgetting that Halo Wars was released in February 2009, putting the true gap at around 17 months.

It's true that there were three years between Halo: Combat Evolved, Halo 2, and Halo 3, but it appears that this strategy of more frequent Halo releases has already been realized by Microsoft.

When asked about Activision's annual releases in the Call of Duty franchise, Spencer had praise for the publisher.

I'll just, again, be honest as a gamer. I used to look at annual releases of non-sports games as people just trying to milk me. I figured nobody had enough time to do a good job, and all of the negatives that we would associate with those kinds of scenarios. Kudos to Activision because they've done a good job building a good game, continuing to release each year and I think the fans feel like it's a good thing that they do that. I think there are some things to learn, some positives and some opportunities, in what they do with that. Obviously they've kept the quality extremely high, which I think is important.

Despite all of this, "there's no explicit strategy that says we're to ship a Halo game every year," said Spencer. With the franchise reins shifting over to Microsoft's 343 Industries, the door is open for just about anything as far as Halo goes.

"343 Industries is thinking a lot about how to take this franchise and turn it into something that people feel like they have an ongoing relationship with and they can entertain themselves more often." I think the Daily Challenges in Halo: Reach are a good example of this, but I'm sure Microsoft has bigger plans. Could this be the rebirth of the canceled Halo MMO project?

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  • Maybe 343 studios will release a Halo on the xbox that doesn't nazi your multiplayer experience! Hurray! I'm tired of playing Bungies shitty playlists and lack of coop matchmaking (and I can't jump into my friends coop games either!?!?!?). I'm returning Halo Reach to gamefly until it has coop matchmaking (supposedly it will sometime soon, but I'm wasting my time trying to enjoy the game in the meantime). But I'll probably just forget about it and play rock band 3 and kinect games instead.

    Fuck you Bungie for consistently fucking with my game experience. Never really got to enjoy any Halo game since Halo for PC because of your stupid choices in multiplayer. And in single player, it's ok, but just not the same. Coop is where is shines. Or Vehicle ctf in multiplayer (especially on blood gulch).