IndieCade Announces 2010 Finalists; Shacknews Sponsoring, Presenting Most 'Fun/Compelling' Award

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IndieCade, the International Festival of Independent Games, has announced the thirty-two finalists selected for 2010. The IndieCade 2010 festival is open to the public and is taking place from October 8-10 in Culver City, CA. If you're a Los Angeles local (or within driving distance that weekend), check out the various admission options. The Los Angeles Times called IndieCade the "video game industry's Sundance," for a reason, y'know.

On the night of October 8, an awards ceremony will be held to dish out accolades to the best in show. Your favorite gaming community, Shacknews, is a "Key Sponsor" for the event, which will be hosted by "artist and storyteller LeVar Burton." Shacknews will also be presenting the "Fun/Compelling" award to the game that we feel is the most, well, fun and compelling. The finalists were selected by a panel of 160 international jurors from over 350 submissions.

We've included a list of the awards and the eligible finalists below, but you can also head on over to our sister-site, Indie Games Channel, to check out trailers for a good number of the nominees' games. A lot of the games on the list are free, and some are even playable in your browser. Feel free to check them out and let us know who you think are the strongest contenders.

Unlike other award ceremonies, all of the 2010 IndieCade finalists are eligible to win in any of the following categories:

  • Jury Award
  • Aesthetics
  • Fun/Compelling (presented by Shacknews.com)
  • Gameplay Innovation (presented by BBC Worldwide)
  • Technical Innovation
  • World/Story
  • Vanguard (presented by G4tv.com)
  • Sublime Experience
  • Wildcard
  • Documentary
  • Sound
  • The IndieCade 2010 Honorary Trailblazer Award for Lifetime Achievement
And now, the list of IndieCade 2010 Finalists. Check out the article on Indie Games Channel for some trailers and official game information.
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From The Chatty
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    September 3, 2010 4:51 PM

    Well, Limbo brought me nearly to tears without any text or speech the entire game. That's pretty god damn compelling.

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