LucasArts Hit With Layoffs, The Force Unleashed 2 Team Rumoured to be Among Targets

By Alice O'Connor, Sep 02, 2010 6:02am PDT LucasArts has confirmed laying off an unspecified number of staff, Kotaku reports. Rumours say that the Star Wars: The Force Unleashed 2 team is among those cut.

"LucasArts is reorganizing its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing," the company explained in a statement.

LucasArts has not confirmed cuts at any specific teams nor given any indication of just how many people are being let go. However, a supposed anonymous former member has told Kotaku that they include an estimated 60 people from the Force Unleashed 2 development team, plus a further 25 from external production and quality assurance on the title.

The game--due out on October 26--reportedly 'went gold' on Friday, which is often a developer's cue to scale back a team to save on costs. The PSP edition of The Force Unleashed 2 was recently confirmed to be cancelled and further rumours have suggested that a planned third Force Unleashed game has also been given the chop.

"LucasArts continues to be committed to creating a first-class internal studio--and to fostering relationships with trusted external partners--in order to deliver quality games that amaze and inspire fans," the company insisted in its statement.

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  • LucasArts problem is that they don't seem to understand what made them once so great. I suppose you could blame Lucas himself for his crappy SW prequels, which games just dragged LA more into the abyss. And this whole arguement that Adventures games today don't sell is just plain wrong. If it's good, people will buy it. Period.

    In an alternative Fringe like world, I would like for them to produce:

    - xwing vs tie fighter game

    With todays multiplayer possibilities, flying down the trench with a bunch of buddies via radio chatter would be amazing.

    - Have spielberg write them another scifi adventure game (or just let him come up with an idea)

    I dont understand why an adventure game today could not look like HEAVY RAIN but with the gameplay of the old SCUMM days. Its simple. People would love it. Add an Epic score and a great voice cast, it would sell.

    - Another Dark Forces (well duh)

    This is a no brainer, imo. Hardcore FPS action NOT based on the prequels. I remember one of the Raven games (jedi outcast?) wasnt so bad either. Either way, with todays graphics, maybe some RPG elements, this one would be a seller as well.

    One can only dream.....