Microsoft Increases Xbox Live Subscription Prices
by Xav de Matos, Aug 30, 2010 10:00am PDTAlthough Nintendo has seen fit to lower prices today, Microsoft has decided to take the road less traveled.
Today, Larry "Major Nelson" Hryb announced that Microsoft will increase subscription prices for Xbox Live beginning November 1, 2010. (Just in time for that Call of Duty: Black Ops game everyone is talking about!)
In the United States, annual subscription prices will increase to $59.99 (up from $49.99), three-month plans will increase to $24.99 (up from $19.99) and one-month plans will rise to $9.99 (up from $7.99). Canada, Mexico and the United Kingdom will also see increases.
In response to the change, Electronic Entertainment Design and Research (EEDAR) vice president of analyst service Jesse Divinich noted, "When taking into account for inflation ($50 in 2002 is roughly $60 in 2010) and the additional services available to Gold subscribers in 2010 [...] a $10 price increase still represents an incredible value to consumers."
According to its own data, the EEDAR claims 30% of Xbox 360 owners have played a game online "15 times or more in the last 3 months," compared to 23% on the PS3 and 10% on Wii. Nintendo and Sony do not charge consumers for online gaming. Sony recently launched a subscription service of its own, giving PlayStation Plus subscribers an assortment of bonuses for an annual fee.
Although the EEDAR believes the price increase "will do little to impact the positive momentum of the Xbox 360," Shacknews asserts that comments attached to this post will most certainly skew on the negative side.
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Comments
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The console folks let this happen, and now that the genie out of of the bottle, it will continue until someone changes the paradigm.
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I never use my 360 anymore and I'll otherwise sell this thing locally. I paid $50 for it so I'll sell it to a Shacker for $40 or maybe a Steam Gift if you can think of one.
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I refuse to pay more than $35 for my Xbox Live scripts' every year. So far it has served me very well, as they offer deals all the time. Stuiff like this doesnt matter to most shackers here. I know you all have heard of "hotdeals" section. I know Hardocp has one, I know Anandtech has one.
The only idiots that are mad about this, are misinformed children that just like to whine because its the internet. Seriously folks, its just a pho... game.... service?
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Even $50 was a rip-off in my opinion. I'll never pay for Xbox Live.
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raise gouge
Raise the price now rather than later so all the new owners had no idea the price raised happened.
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You can already video conference with the live cam if you really want, and Kinect video chat may be higher res but thats about all I see... on top of the $150 for the Kinect sensor.
Really I was hoping that when this happened Microsoft would roll out some really cool new feature to justify it. I am disappoint son.
It was easy getting a game going with friends, but I just don't feel I'm getting my moneys worth anymore,
specially knowing that 2-3yrs down the line most game's servers will be shut down just to
make me buy the new version.
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All of which I laugh at.
Pay more to get less? Are you fucking kidding me?
"I don't think you're going to see the price go up to a hundred bucks over night," Pachter said in the show. "I think the first one will be fifty (dollars) will become sixty. That's a very easy thing to do."
http://www.examiner.com/xbox-360-in-national/pachter-xbox-live-could-increase-price
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Or a pizza. Mmm, pizza.
EA's plan of charging a nominal fee to enable multiplayer on new games is yet another expense for used game buyers or renters. While this will not matter to new game buyers in the scenario it does beg the question of what will happen with the other publishers.
Bobby Kotic has repeatedly said that he would love the CoD universe to have a subscription model for online multiplayer and whatever form that takes you are now forking over more money and it adds up here and there.
PSN is free but it comes at a cost. The bandwith is no where near as high as Microsoft's when it comes to downloads as well as other features such as no cross game chat (as of this post) so for those who only have one of the 2 consoles it just makes you think about what you want to do budget wise because I foresee that no matter what console you own, the day is coming when publishers/developers are going to charge you to play their multiplayer regardless if you are on XBL or PSN.
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Oh wait, how much is a gallon of gas? Never mind.
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For the people saying "it's ONLY $10 more", it's a tough thing to swallow. New games for $60, and even used games could cost up to $60 if these companies have one-time use multiplayer codes and charge you for a new one. Your own internet service comes at a price as well, remember? I see that even those companies are planning/wanting to charge more as well. Nickels and dimes really do add up. But if a $10 hike really does worry you, walk outside for a minute, it'll help :)
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