Weekend Discussion
- Alice O'Connor: [Doesn't need to answer no stinkin' emails.]
- Brian Leahy: This weekend I'll probably be checking out Mafia II and my recent time with Halo: Reach will probably send me back to some Halo 3 multiplayer. Oh, and I'll surely get in some Civ V and StarCraft II.
- Garnett Lee: Valkyria Chronicles 2, F1 2010, and more Beat Hazard!
- Jeff Mattas: Shank. Worms Reloaded. Persona 4. I believe eclectic is the word.
- Xav de Matos: It's FanExpo Weekend in Toronto. Checking out the gaming action there and picking up some new reading material. When I get back home, it's about wrapping up Metroid: Other M for review.
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Weekend Discussion Minecraft Thread
Less tags than _jon's GTA posts edition
Multiplayer Alpha Servers!
MercFox1 : 74.83.233.187:25566
Haxim : 199.216.192.102
zuff : 75.178.46.57
AgentPothead : shackcraft.sytes.net
Teamspeak : ts.shackbattles.com : 9987-
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yeah true, but in reply to someone asking why the format had changed -- http://www.shacknews.com/laryn.x?id=23827897#itemanchor_23827897
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Important Links
Persister Link: http://shadowdane.shackspace.com/Minecraft/persister_082310.jar
Shack MineCraft Wiki: http://shackwiki.com/wiki/Minecraft Contribute and edit!
UPDATED OIZOMAPPER RENDER: http://dl.dropbox.com/u/7834948/20100828_0123.png Rendered: 1:24 AM EST
ANNOTATED MAP: http://www.maplib.net/map.php?id=10348&lat=-53.41444321055104&lng=35.79620361328125&z=11 -
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oh wait that's a good point, after you sent it to him was that day when the minecraft.net site was down, and then the next morning was when people couldn't seem to connect to his server even though it was still up. So yeah, I guess the spawn move never actually took at all =/
Well, this is all the more reason why we need hey0's mod and the /sethome command!
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It's better in the fact that as far as I know MrOizo is still working on it, whereas I don't think cartograph will be updated anymore. Carto doesn't even work with my map anymore because of the size, it hasn't in a few weeks. So it still being updated + it actually works. I think oizo is still tweaking the colors I don't know, I know a few versions ago he sent me made the ice, snow, and glass look much much better than they did.
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here's the latest Merc one, are you seeing any of those problems here -- http://dl.dropbox.com/u/7834948/20100828_0123.png
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Work progresses on my Dwarf Fortress to Minecraft conversion program.
I have different types of plants in now, and fix an issue preventing 'block data' from being recorded correctly (now you can specify that torches be placed against a wall, or the growth state of crops).
Latest test fortress:
http://troz.shackspace.com/minecraft/df2mc/new/cavefortress.png
A fortress built completely in a natural cave, with only minimal digging. This is actually the first fortress I played after the new DF came out in April. I had to reclaim this fortress - and this caused the normally muddy cave floor to have all the mud removed, and so the cave is mostly lit when normally it would be because of the mud.
save: http://troz.shackspace.com/minecraft/df2mc/new/cavefortress3.mclevel
I want to run some more tests, but I'll hopefully have a new release tomorrow. -
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I think this is the current version -- http://www.minecraftforum.net/viewtopic.php?f=25&t=13134
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You guys might be interested in some of the stuff Shackers have been making in the GTA4 trainer. It's quite a different environment when you're dealing with prefabbed objects like ramps, oil tanks, etc rather than individual blocks but there are some cool ways to be creative with sky bridges, redirecting traffic into ramps of death or tracks made entirely of half pipes. It's pretty cool.
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Check out this new cartograph program an SA Goon created. It's pretty damn sweet.
http://forums.somethingawful.com/showthread.php?threadid=3323710&userid=0&perpage=40&pagenumber=471#post381446075 -
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People wanted a map. http://agentpothead.com/after.png that is from about an hour ago. If you look closely in this picture http://agentpothead.com/grid.png you can see the stack of I think 1000 tnt that turned into that large dark grey spot on the first map.
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Got an updated map. http://agentpothead.com/angle.png I'm assuming that is your work out in the ocean near the bong there gims? If not can you locate it on that map?
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That is fucking awesome legsbrogan. http://agentpothead.com/new.png
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Minecraft Textures - http://shackwiki.com/wiki/Minecraft_textures
- I added an install guide for Mac OSX
- Windows install guide moved into there
- Please add a popular texture packs section -
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Caszuffania new cartographs:
Oizo (now with built in labels! thanks oizo!)
http://dl.dropbox.com/u/1125473/Caszuffania-Oizo.png
Cart: http://dl.dropbox.com/u/1125473/Caszuffvania-After.png -
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UPDATED OIZOMAPPER RENDER
http://dl.dropbox.com/u/7834948/20100830_0000.png
Rendered: 12:00 AM EST -
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