nope Along with an improved Forge editor, players will gain access to the massive "Forge World", which is set on the original Halo ring. The Halo: Combat Evolved map "Blood Gulch" has been reimagined as "Hemorrhage" and takes place in just one section of Forge World. Along with the Blood Gulch valley, players can build upon nearby cliffs, islands, fields, and even in a large rectangular room. Hell, players can build in the sky now that items can be placed without falling.
I can talk about three official variants in Forge World thus far. The aforementioned Hemorrhage, along with two smaller maps: "Pinnacle" and "The Cage", which is very reminiscent of Halo 2's Lockout and Halo 3's Blackout. Pinnacle takes place on top of and around a mountain spire with three corners to the surrounding catwalks. While all three of these maps share the same look, they all feel like fully realized multiplayer maps.
The enhanced engine in Reach allows for these variants to be built inside of a map larger than anything that has ever been in Halo. Players aren't stuck looking at brown walls or fog like with Halo 3's maps. Instead, players will be able to look out on the lush, green ring-world of Halo and construct in any of the map's areas with the enhanced Forge features.
Bungie has set themselves up for being able to deliver new maps endlessly through Forge World. Players will be able to do the same and Bungie has stated that it would like to feature the best community maps and gametypes in its playlists. Even if Bungie doesn't feature something, player-created content can always be downloaded and played in custom games. Somehow, I think Bungie and Microsoft will still be releasing paid DLC, but I'm holding out hope for a good number of variants within Forge World, much like Sandbox in Halo 3. Maybe the DLC will even be new Forge Worlds...
A video detailing Forge World including a peek at some other variants can be seen below.
BOOM video 5849
Halo: Reach is Bungie's final Halo game and will be released on September 14 on the Xbox 360.