Weekend Confirmed Episode 20

By Garnett Lee, Aug 06, 2010 12:00pm PDT It's anything but a lazy midsummer's show as a Whatcha' Been Playin? packed with heavy-hitters including Civilization 5, Starcraft 2, and Madden 11 gets Garnett, Brian, and Jeff off to rocking start. There's so much in there that Cannata-ford a New Game spills over to the third segment before giving way to the Warning. Your thoughts on why developers try and compete with the likes of Halo and Modern Warfare for multiplayer shooters starts the conversation which also includes choosing the right place to sit when gaming, and a brief look at the issues raised this week on Gamasutra concerning whether focus testing resulted in Activision abandoning female action heroes. News from EA's investor reports hits the Front Page along with one of our favorite games, Torchlight, getting the sequel we all hoped for announced.

Weekend Confirmed Ep. 20 - 08/06/2010

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin: Start: 00:00:00 End: 00:31:37

Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:32:50 End: 01:01:40

The Warning: Start: 01:02:48 End: 01:38:25

Music Break "Weather the Storm" by Verbal: Start: 01:38:25 End: 01:41:26

The Front Page: Start: 01:41:26 End: 02:13:39

Music Break this week comes from Montreal-based hip hop artist Verbal. The featured track "Weather the Storm" is available on iTunes, Rhapsody, Napster, and Limewire stores. For more from verbal and the Northern Lights (NL5) hip hop collective check out the NL5 MySpace page.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes and check out more at his Facebook page.

Jeff can also be seen on The Totally Rad Show. New episodes come out weekly on Tuesday.

Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Weekend Confirmed will be taping live at PAX! Hope you can join us Saturday, Sep 4 at 2pm in the Serpent Theatre.

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Comments

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  • Hi guys! Love the show.

    I'd love to get your input on something. I read a lot of gaming sites, and listen to a lot of gaming Podcasts. There is a topic in particular that has been on my mind a lot recently, and I'm wondering where everyone here stands.

    There is no question that the past couple of years have been heavey on sequels. Many of the biggest games of 2009 were sequels, and several of the biggest titles this year are also sequels. What surprises me is the degree of negativity many people in the gaming press express towards all these sequels, even though they are some of the best games of this consol generation. For the record, I am NOT accusing shacknews of this negativity... you guys and gals are the few good ones :)

    I found this trend particularly noticable during E3 coverage. While listening to a gaming-podcast-other-than-weekend-confirmed-that-shall-not-be-named, I was shocked to hear the group of journalists discuss Journey for half an hour, then blow past Halo Reach saying "ya, just another Halo." I'm not down on Journey (it sounds cool), but why do some people get so excited by every new IP that comes along, while completely dismissing sequels to some of the best games we've ever played. If you really think there is nothing worth discussing in a game the size and scope of Reach, than you realy aren't paying attention.

    The announcement of a new IP almost never gets me excited, because it is completely unproven. I wasn't excited for Halo, or Gears of War, or Fable, or Uncharted, etc., until I played them and realized how much better they are than 99% of the games out there. Sequels to these games do get me excited, because I appreciate itteration and refinement far more than an all new concept that is rough around the edges.

    Games this generation have gotten so massive and complicated, that new IPs rarely get everything right on the first try. Mass Effect, Assasin's Creed, Uncharted, Bad Company... all flawed first entries that produced stellar sequels.

    So: why do new IPs get all the glory pre-release, when most of them are quickly forgotten. Have we become so obsessed with "flashy new things" that we have forgotten how to appreciate refinement?

    Thread Truncated. Click to see all 7 replies.